Zhezhi Build Guide, Skills, Combos & Teams Wuthering Waves
Basic Information


Zhezhi
An artist for hire trying to make a living. Reserved and timid, she is not good with words but speaks volumes through her art, where her creations come to life with impossible authenticity.
Resonator's Stats
Resonator's stats per level
Stat | Lv 1 | Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 | Lv 90 |
---|---|---|---|---|---|---|---|---|
![]() | 980 | 3202.35 | 5507.4 | 6986.62 | 8465.73 | 9944.94 | 11424.15 | 12250 |
![]() | 30 | 100.53 | 173.59 | 221.38 | 269.16 | 309.44 | 349.72 | 375 |
![]() | 98 | 314.93 | 539.95 | 684.22 | 828.49 | 972.76 | 1117.02 | 1197.78 |
Resonator's Graduation Stats

16500+

1900 - 2500+

1200+

115% - 135%
Zhezhi's Ultimate is a massive part of the value she brings to fights and is incredibly important to her rotation but also has a very long cooldown of 25 seconds. When building Zhezhi it's imperative you pick up enough Energy Regen to ensure you always have comfortable access to her Ultimate but building too much on the other hand can be wasteful. 25 seconds is a long time and depending on the teammates you pair Zhezhi with and how you play them, you may need more or less regeneration to keep things flowing smoothly.

50% - 70%+

250% - 290%+

42% - 72%+
Level Upgrade Materials
Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 |
---|---|---|---|---|---|
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Skills & Resonance Chains
Skills

Basic Attack
Perform up to 3 consecutive attacks, dealing Glacio DMG.
Heavy Attack
Consume STA to perform an attack, dealing Glacio DMG.
Heavy Attack does not reset the Basic Attack cycle.
Mid-air Attack
Consume STA to perform up to 2 consecutive attacks while in mid-air, dealing Glacio DMG.
Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Glacio DMG.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Stage 1 DMG | 21.00%*2 | 22.73%*2 | 24.45%*2 | 26.86%*2 | 28.58%*2 | 30.56%*2 | 33.32%*2 | 36.07%*2 | 38.83%*2 | 41.76%*2 |
Stage 2 DMG | 10.34%*5 | 11.18%*5 | 12.03%*5 | 13.22%*5 | 14.06%*5 | 15.04%*5 | 16.39%*5 | 17.75%*5 | 19.11%*5 | 20.55%*5 |
Stage 3 DMG | 67.20% | 72.72% | 78.23% | 85.94% | 91.45% | 97.79% | 106.60% | 115.42% | 124.24% | 133.61% |
HA DMG | 56.70% | 61.35% | 66.00% | 72.51% | 77.16% | 82.50% | 89.94% | 97.38% | 104.82% | 112.72% |
Mid-air Attack DMG | 12.55%*5+52.70% | 13.58%*5+57.03% | 14.61%*5+61.35% | 16.05%*5+67.40% | 17.08%*5+71.72% | 18.26%*5+76.69% | 19.91%*5+83.60% | 21.55%*5+90.52% | 23.20%*5+97.43% | 24.95%*5+104.78% |
Dodge Counter DMG | 14.62%*5 | 15.82%*5 | 17.02%*5 | 18.70%*5 | 19.90%*5 | 21.28%*5 | 23.20%*5 | 25.11%*5 | 27.03%*5 | 29.07%*5 |
HA STA Cost | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
Mid-air Attack STA Cost | 5+25 | 5+25 | 5+25 | 5+25 | 5+25 | 5+25 | 5+25 | 5+25 | 5+25 | 5+25 |

Deal Glacio DMG. If Afflatus is no less than 60, consume 60 Afflatus to summon Phantasmic Imprint - Left and Phantasmic Imprint - Right.
-Press the button on the ground to summon the Phantasmic Imprints on the ground.
-Hold the button on the ground or press the button in mid-air to summon the Phantasmic Imprints in mid-air.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Press DMG | 49.50%*3 | 53.56%*3 | 57.62%*3 | 63.31%*3 | 67.36%*3 | 72.03%*3 | 78.53%*3 | 85.02%*3 | 91.52%*3 | 98.42%*3 |
Hold DMG | 49.50%*3 | 53.56%*3 | 57.62%*3 | 63.31%*3 | 67.36%*3 | 72.03%*3 | 78.53%*3 | 85.02%*3 | 91.52%*3 | 98.42%*3 |
Mid-air Press DMG | 49.50%*3 | 53.56%*3 | 57.62%*3 | 63.31%*3 | 67.36%*3 | 72.03%*3 | 78.53%*3 | 85.02%*3 | 91.52%*3 | 98.42%*3 |
Cooldown | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Press Concerto Regen | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
Hold Concerto Regen | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
Mid-air Press Concerto Regen | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |

Phantasmic Imprint
Zhezhi may summon Phantasmic Imprints at the cost of Afflatus when casting Resonance Skill Manifestation or Heavy Attack Conjuration.
Up to 1 of each of Phantasmic Imprint - Left, Phantasmic Imprint - Middle, and Phantasmic Imprint - Right can exist at the same time, each lasting for 15s.
Heavy Attack - Conjuration
The 5 moves below consume STA to perform Conjuration to attack the target, dealing Glacio DMG.
-Hold the Normal Attack button shortly after Basic Attack Stage 3.
-Press the Normal Attack button shortly after casting Resonance Skill Manifestation.
-Hold the Normal Attack button shortly after casting Resonance Skill Stroke of Genius or Resonance Skill Creation's Zenith.
-Hold the Normal Attack button while in mid-air.
-Hold the Normal Attack button after a successful Dodge.
If Zhezhi has at least 30 Afflatus when performing any of these, consume 30 Afflatus to summon a Phantasmic Imprint - Middle.
Resonance Skill - Stroke of Genius
When a Phatasmic Imprint is nearby, the Resonance Skill is replaced with Stroke of Genius, which can be cast while in mid-air. When it is cast, Zhezhi will:
-Move to the location of the Phatasmic Imprint, remove it, and then summon an Ivory Herald to attack the target, dealing Glacio DMG, considered as Basic Attack DMG. Refresh the mid-air Dodge attempts if the target Phatasmic Imprint is in mid-air.
-Gain 1 stack of Painter's Delight, lasting for 8s and stacking up to 2 times.
Resonance Skill - Creation's Zenith
When a Phantasmic Imprint is nearby and there are 2 stacks of Painter's Delight, Stroke of Genius is replaced with Creation's Zenith, which can be cast while in mid-air. When it is cast, Zhezhi will:
-Lose all stacks of Painter's Delight
-Move to the location of the Phantasmic Imprint, remove it, and then summon an Ivory Herald to attack the target, dealing greater Glacio DMG, considered as Basic Attack DMG, additionally increasing the Basic Attack DMG Bonus by 18% for 27s. Refresh the mid-air Dodge attempts if the target Phatasmic Imprint is in mid-air.
Afflatus
Zhezhi can hold up to 90 Afflatus.
Normal Attacks grant Afflatus on hit.
Casting Intro Skill grants Afflatus.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
HA - Conjuration DMG | 41.75%*3 | 45.18%*3 | 48.60%*3 | 53.39%*3 | 56.82%*3 | 60.76%*3 | 66.23%*3 | 71.71%*3 | 77.19%*3 | 83.01%*3 |
HA - Conjuration STA Cost | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
Stroke of Genius DMG | 150.00% | 162.30% | 174.60% | 191.82% | 204.12% | 218.27% | 237.95% | 257.63% | 277.31% | 298.22% |
Creation's Zenith DMG | 60.00%*3 | 64.92%*3 | 69.84%*3 | 76.73%*3 | 81.65%*3 | 87.31%*3 | 95.18%*3 | 103.05%*3 | 110.93%*3 | 119.29%*3 |
Stroke of Genius Concerto Regen | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 |
Creation's Zenith Concerto Regen | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 |

Summon Inklit Spirits for assistance.
Can be cast in mid-air.
Inklit Spirit
When the active Resonator deals DMG, an Inklit Spirit will be summoned to perform a Coordinated Attack, dealing Glacio DMG, considered as Basic Attack DMG.
-For 3s after dealing DMG, 1 Inklit Spirit is summoned per second. This effect can trigger once per second. Damage dealt by an Inklit Spirit does not trigger this effect.
-Up to 1 Inklit Spirit can be summoned every second, and up to 21 in total.
-This effect lasts for 30s, or until max Inklit Spirits are summoned.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Inklit Spirit DMG | 32.80% | 35.49% | 38.18% | 41.95% | 44.64% | 47.73% | 52.04% | 56.34% | 60.64% | 65.21% |
Cooldown | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Resonance Cost | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 |
Concerto Energy Regen | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |

Attack the target, dealing Glacio DMG.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
DMG | 43.34%*3 | 46.89%*3 | 50.44%*3 | 55.42%*3 | 58.97%*3 | 63.06%*3 | 68.74%*3 | 74.43%*3 | 80.12%*3 | 86.16%*3 |
Concerto Regen | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |

The incoming Resonator has their Glacio DMG Amplified by 20% and Resonance Skill DMG Amplified by 25% for 14s or until they are switched out.
Skill Upgrade Materials
Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|
Resonance Chain

Casting Resonance Skill Creation's Zenith restores 15 Resonance Energy and increases Crit. Rate by 10% for 27s.

Max Inklit Spirits summoned by Resonance Liberation Living Canvas increases by 6.

Casting Resonance Skill Manifestation, Resonance Skill Stroke of Genius, or Resonance Skill Creation's Zenith increases ATK by 15% for 27s, stacking up to 3 time(s).

Casting Resonance Liberation Living Canvas increases ATK of Resonators on the team 20% for 30s.

For every 3 Inklit Spirits summoned by Resonance Liberation Living Canvas, 1 extra Inklit Spirit is summoned to perform a Coordinated Attack, dealing DMG equal to 140% of Inklit Spirit's DMG, considered as Basic Attack DMG. This damage dealt will not further summon Inklit Spirit.

Casting Resonance Skill Stroke of Genius or Resonance Skill Creation's Zenith summons an extra Ivory Herald to deal DMG equal to 120% of Resonance Skill Stroke of Genius's DMG, considered as Basic Attack DMG.
Skill Priority





Weapons
Zhezhi's Signature weapon that is tailored for her and characters that deal a large amount of their damage through Basic Attacks. Characters that intend to use this weapon should also be able to frequently launch Resonance Skills - ideally every 6 seconds while fighting. As a baseline the weapon offers a tremendous 72% CRIT DMG main stat alongside an unconditional 12% ATK buff, all on top of its Basic Attack DMG buffing capabilities. When using any Resonance Skill, the wearer gains a stack granting 12% Basic Attack DMG for 6 seconds stackable up to 3 times. This effect isn't easy to keep active for characters that aren't Zhezhi but if you can it's a nice bonus. Upon casting an Outro, if the wearer has a full 3 stacks of the buff all of them will be consumed replacing the buff with a 52% Basic Attack DMG bonus for 27 seconds but only while that character remains off the field.
Yinlin's signature Rectifier that stands far above all other options currently in the game for Rectifier damage dealers, thanks to its unethical amount of CRIT RATE and generic damage boost on top of a reasonably easy to active ATK% boost.
An excellent Rectifier, only in competition with some 4★ Weapons with multiple dupes. Offers high base ATK, ATK%, a good amount of Energy Regen to save at least 1 sub-stat on gear to be reallocated to better uses and a stackable Basic ATK DMG% bonus that ramps up as you use more and more Basics.
Outstanding generic Rectifier option, offering base CRIT RATE for excellent scaling but also an easily activatable and maintainable bonus ability granting ATK% after the wearer's Resonance Liberation is activated. Almost any character who can use CRIT RATE and ATK will be more than happy to have this weapon available only losing to 5★ options.
Despite this weapon being in direct competition with other F2P 4* options, this weapon is very solid for any ATK% scaling characters. The ATK% boost it provides when casting your Resonance Skill is great on most characters, and while the small energy generation it provides at the same time is more situational, it can be handy as well.
A good alternative 4★ Rectifier to Augment, offering an easy to maintain bonus ability granting ATK% after using an Intro skill and a good amount of ATK% as a main stat.
Echo set
Echo set 1

5pcs Set: Increase the Resonator's Coordinated Attack DMG by 80%. Upon a critical hit of Coordinated Attack, increase the active Resonator's ATK by 20% for 4s.
As a Sub-DPS, the new Empyrean Anthem is the best in slot option for Zhezhi. The increased Energy Regen allows her to more reliably perform Coordinated Attacks, which is also buffed by the 5-piece set.
Summon a Nightmare: Lampylumen Myriad and attack nearby enemies, dealing 273.60% Glacio DMG.
The Resonator with this Echo equipped in their main slot gains 12.00% Glacio DMG Bonus and has their Coordinated Attack DMG increased by 30.00%.
CD: 20s.
We do suggest going for Nightmare: Lampylumen Myriad as the echo for this since it provides Glacio DMG & can be summoned quickly for free echo damage.


Summon 3 twirling Crescent Servants around you. Crescent Servants attack enemies with their spinning blades, dealing 45.59% Havoc DMG. Triggering a Counterattack with the Echo attacks resets the Crescent Servants' duration.
The Resonator with this Echo equipped in the main slot has their Coordinated Attack DMG increased by 40.00%.
CD: 20s.
Hecate is a great Echo for Zhezhi as a Sub-DPS thanks to its ability to increase her Coordnated Attack DMG.
Echo set 2

5pcs Set: Upon using Outro Skill, increases the ATK of the next Resonator by 22.5% for 15s.
Moonlit Clouds is the second best option for Zhezhi, especially for those with no access to Rinascita yet. This makes sure that her DPS's attacks are maximized while making sure her Energy Regen is enough to reliably cast her Resonance Liberation for the juicy coordinated attacks. Just make sure to focus on rolling some Basic Attack DMG Bonus substats as well since her coordinated attacks scale off of that stat.
Transform into Impermanence Heron to fly up and smack down, dealing 310.56% Havoc DMG.
Long press to stay as Impermanence Heron and continuously spit flames, each attack dealing 55.73% Havoc DMG.
Once the initial attack lands on any enemy, the current character regains 10 Resonance Energy. If the current character uses their Outro Skill within the next 15s, the next character's damage dealt will be boosted by 12% for 15s.
CD: 20s
Impermanence Heron is a great echo to use if you're using Zhezhi as a Sub-DPS. This maximizes the damage buffs provided by Zhezhi combined with her Outro Skill's Resonance Skill and Glacio DMG buffs.
Echo stat













Synergies & Team Formation
Synergies
DPS with simpler rotations doesn't get higher than this. Big off-field Coordinated Attack DMG, huge 20% Glacio and 25% Skill DMG Amplify on Outro along with Energy generation, fast rotations, all that to buff the best casual-friendly DPS in the game as high as currently possible. Nothing does better right now.
Approaching Carlotta very closely, the 25% Skill DMG Amplify on Outro, Energy generation, fast rotations, good personal DMG and Coordinated Attacks are enough to make Jinhsi and Zhezhi the second highest DPS pairing in the game for casual players. Trivializes content beyond belief.
Let's get this out of the way - Zhezhi is WAY better off buffing the 2 other DPS characters above, because they're the best currently and so they make the best use of her. However, Lingyang also uses Zhezhi's buffs perfectly and is an okay pair to use if you have neither (or simply like Lingyang). Note that Zhezhi benefits more from running Empyrean Anthem over Moonlit Clouds here as she contributes more of the team's total DMG.
One of the usual Healing Support options that can slot into any team. Super easy to use, provides amazing team-wide ATK% buffs and 15% DMG Amplify with one of the fastest rotations in the game.
Similar to Verina, a premium Healing Support option who can not only slot into any team, but also provide insane 12.5% Crit Rate, 25% Crit DMG, 25% ATK and 15% DMG Amplify buffs to your whole team. One of the best but also easy to use characters in the game.
Team Formation
Best Team
Jinhsi Team
Lingyang Team
More Info
Cherished Items

A set of paintbrushes Zhezhi purchased during her first solo shopping trip as a child, after fumbling for words in front of the shop owner. Wherever Zhezhi went, so did these paintbrushes, recording her artistic growth along the way. Though now too old and fragile to use, Zhezhi still regards them as a source of encouragement, handling them with great care.

A luxurious birdcage left empty for a long time.
As a reward for Zhezhi's obedience in using her Forte to paint and help save the family business, her parents bought her a pet bird as a surprise. Every day, Zhezhi watched the bird beat its wings against the cage until it was exhausted. After much hesitation, one day she boldly defied her parents and released the bird from its captivity.
After her parents disappeared, Zhezhi sold off the family's remaining belongings, keeping only the birdcage as a memento. Whenever she looked at it, she didn't see the bars but the bird that had long since flown free.

New desserts, art exhibit tickets, trips to new cities... Struggling to pay off her family's debt while barely making ends meet, Zhezhi took the habit of jotting down things she wanted to buy or do on a wish list. She often checks this list, but can only fulfill one or two of these smaller wishes on rare occasions when she has a bit of extra money.
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