Shorekeeper
Basic Information


Shorekeeper
The Shorekeeper, guardian of the Black Shores—this title alone once defined her.
But desires, bonds, and emotions… She only began to understand these things after meeting you.
Resonator's Stats
Resonator's stats per level
Stat | Lv 1 | Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 | Lv 90 |
---|---|---|---|---|---|---|---|---|
![]() | 1337 | 4368.91 | 7513.67 | 9531.74 | 11549.67 | 13567.74 | 15585.81 | 16712.5 |
![]() | 23 | 77.08 | 133.09 | 169.72 | 206.35 | 237.24 | 268.12 | 287.5 |
![]() | 90 | 289.22 | 495.87 | 628.36 | 760.86 | 893.35 | 1025.84 | 1100 |
Resonator's Graduation Stats

30000+

1100+

230% - 240%+
- The entirety of Shorekeeper's kit hinges on having enough ER to ensure she can consistently cast and gain maximum effect from her Resonance Liberation.
- In order to grant herself and her team the maximum possible buffs through her Liberation she needs 250% total ER after buffs (150% from echoes, the weapon, and buffs).
- Shorekeeper gains 10% ER for free thanks to one of her inherent passives and can pick up an additional 10% if she uses the Fallacy of No Return echo assuming you ensure it's active before casting her Resonance Liberation.
- Thanks to these conditional effects you'll only need 230% - 240% ER on gear in order to reach the 250% needed for the Liberation but if you're finding yourself running short on Energy in your team composition of choice overshooting the energy requirement can be a worthwhile solution.
Level Upgrade Materials
Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 |
---|---|---|---|---|---|
|
Skills & Resonance Chains
Skills

Basic Attack
Perform up to 4 consecutive attacks, dealing Spectro DMG. Each hit generates 1 Collapsed Core.
Heavy Attack
Hold the Normal Attack Button to enter Unbound Form, which consumes STA continuously. While in this form, Shorekeeper will:
- Generate a segment of Deductive Data every second;
- Automatically collect nearby plant collectibles.
Using up all STA or actions such as casting Basic Attack will end the Unbound Form and deal Spectro DMG to the target. Each accumulated segment of Deductive Data will convert into a segment of Empirical Data and generate a Collapsed Core.
Mid-air Attack
Consume STA to perform a Plunging Attack. Each hit generates 1 Collapsed Core. Quickly Press the Normal Attack Button after the Plunging Attack to perform Basic Attack Stage 2.
Dodge Counter
Press the Normal Attack Button after a successful Dodge to attack a target, dealing Spectro DMG.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Stage 1 DMG | 15.99% | 17.30% | 18.61% | 20.45% | 21.76% | 23.26% | 25.36% | 27.46% | 29.55% | 31.78% |
Stage 2 DMG | 12.00%*2 | 12.99%*2 | 13.97%*2 | 15.35%*2 | 16.33%*2 | 17.47%*2 | 19.04%*2 | 20.61%*2 | 22.19%*2 | 23.86%*2 |
Stage 3 DMG | 11.73%*3 | 12.69%*3 | 13.66%*3 | 15.00%*3 | 15.96%*3 | 17.07%*3 | 18.61%*3 | 20.15%*3 | 21.69%*3 | 23.32%*3 |
Stage 4 DMG | 36.58% | 39.58% | 42.58% | 46.78% | 49.78% | 53.23% | 58.03% | 62.82% | 67.62% | 72.72% |
Heavy Attack DMG | 23.04% | 24.93% | 26.82% | 29.47% | 31.36% | 33.53% | 36.55% | 39.58% | 42.60% | 45.81% |
Plunging Attack DMG | 37.20% | 40.26% | 43.31% | 47.58% | 50.63% | 54.13% | 59.02% | 63.90% | 68.78% | 73.96% |
Dodge Counter DMG | 44.00%*2 | 47.61%*2 | 51.22%*2 | 56.27%*2 | 59.88%*2 | 64.03%*2 | 69.80%*2 | 75.57%*2 | 81.35%*2 | 87.48%*2 |
Heavy Attack STA Cost | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Plunging Attack STA Cost | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |

Restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. Follow up with Basic Attack in time to start the Basic Attack cycle from Stage 2.
Can be performed in mid-air.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Dim Star Butterfly DMG | 15.75% | 17.04% | 18.33% | 20.14% | 21.43% | 22.91% | 24.98% | 27.05% | 29.11% | 31.31% |
Healing | 660+3.00% | 715+3.25% | 769+3.50% | 845+3.84% | 899+4.09% | 961+4.37% | 1047+4.76% | 1134+5.16% | 1221+5.55% | 1313+5.97% |
Cooldown | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 |
Concerto Regen | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |

Flare Star Butterfly
Hitting a target with a Normal Attack generates a Collapsed Core, which transforms into a Flare Star Butterfly after 6s. Flare Star Butterflies automatically track and attack a target, dealing Spectro DMG. If there are already 5 Collapsed Cores, Shorekeeper's next Basic Attack hit will instantly convert a Collapsed Core into a Flare Star Butterfly.
Illation
When Shorekeeper has 5 segments of Empirical Data, casting Heavy Attack will consume all segments to pull in nearby targets, dealing Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies.
Transmutation
When Shorekeeper has 5 segments of Empirical Data, casting Mid-air Attack will consume all segments to deal Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies. Quickly press the Normal Attack Button afterward to perform Basic Attack Stage 2.
Empirical Data
Shorekeeper can hold up to 5 segments of Empirical Data.
- Obtain 1 segment of Empirical Data when Basic Attack Stage 1, 2, or 4 hits a target.
- Obtain 2 segments of Empirical Data when Basic Attack Stage 3 hits a target.
- Obtain 1 segment of Empirical Data when Mid-air Attack hits a target.
- Obtain 1 segment of Empirical Data when Dodge Counter hits a target.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Flare Star Butterfly DMG | 18.76% | 20.29% | 21.83% | 23.99% | 25.52% | 27.29% | 29.75% | 32.21% | 34.67% | 37.29% |
Illation DMG | 9.54%*5 | 10.33%*5 | 11.11%*5 | 12.20%*5 | 12.99%*5 | 13.89%*5 | 15.14%*5 | 16.39%*5 | 17.64%*5 | 18.97%*5 |
Transmutation DMG | 37.20% | 40.26% | 43.31% | 47.58% | 50.63% | 54.13% | 59.02% | 63.90% | 68.78% | 73.96% |
Illation STA Cost | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Transmutation STA Cost | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
Illation Concerto Regen | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Transmutation Concerto Regen | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |

Outer Stellarealm
Generate the Outer Stellarealm to restore HP for all party members within its effective range continuously. This effect can be triggered once every 3s.
Inner Stellarealm
When a party member uses Intro Skill within the Outer Stellarealm, it evolves into the Inner Stellarealm. Within the effective range of the Inner Stellarealm, for every 0.2% of Shorekeeper's Energy Regen, all party members gain a 0.01% increase of Crit. Rate, up to 12.5%.
Inner Stellarealm has all the effects of the Outer Stellarealm.
Supernal Stellarealm
When a party member uses Intro Skill within the Inner Stellarealm, it evolves into the Supernal Stellarealm. Within the effective range of the Supernal Stellarealm, for every 0.1% of Shorekeeper's Energy Regen, all party members gain a 0.01% increase of Crit. DMG, up to 25%.
Supernal Stellarealm has all the effects of the Inner Stellarealm.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Healing | 220+1.20% | 239+1.30% | 257+1.40% | 282+1.54% | 300+1.64% | 321+1.75% | 349+1.91% | 378+2.07% | 407+2.22% | 438+2.39% |
Stellarealm Duration | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
Cooldown | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Resonance Cost | 175 | 175 | 175 | 175 | 175 | 175 | 175 | 175 | 175 | 175 |
Concerto Regen | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |

Enlightenment
Shorekeeper appears to restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. This is considered Resonance Skill DMG.
Discernment
When a Supernal Stellarealm is generated, Shorekeeper's first Intro Skill triggered in its duration will be replaced with Intro Skill Discernment. Casting Discernment ends the current Stellarealm, restores HP for all nearby party members, and deals Spectro DMG to the targets. This attack is guaranteed to be a Critical Hit dealing Resonance Liberation DMG. The Intro Skill Discernment can only be triggered once each time a Supernal Stellarealm is generated.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Enlightenment DMG | 22.79%*5 | 24.66%*5 | 26.53%*5 | 29.14%*5 | 31.01%*5 | 33.16%*5 | 36.15%*5 | 39.14%*5 | 42.13%*5 | 45.30%*5 |
Discernment DMG | 9.88%*3 | 10.69%*3 | 11.50%*3 | 12.64%*3 | 13.45%*3 | 14.38%*3 | 15.67%*3 | 16.97%*3 | 18.26%*3 | 19.64%*3 |
Enlightenment Healing | 130+0.60% | 141+0.65% | 152+0.70% | 167+0.77% | 177+0.82% | 190+0.88% | 207+0.96% | 224+1.04% | 241+1.11% | 259+1.20% |
Discernment Healing | 145+0.66% | 157+0.72% | 169+0.77% | 186+0.85% | 198+0.90% | 211+0.97% | 231+1.05% | 250+1.14% | 269+1.23% | 289+1.32% |
Enlightenment Concerto Regen | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Discernment Concerto Regen | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |

Shorekeeper summons 1 Flare Star Butterfly and 1 Dim Star Butterfly to circle the Resonator on the field for up to 30s, granting the following effects:
- If the Resonator on the field is hit or launched, tapping the Dodge Button allows the Resonator to immediately recover from the interruption, triggering a successful Dodge. The Resonator launched in the air can land on the ground standing if they are close to the ground. This effect can be triggered up to 5 time(s).
- All nearby party members' DMG is Amplified by 15%.
Skill Upgrade Materials
Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|
Resonance Chain

The Stellarealms generated by Resonance Liberation End Loop gain the following enhancements:
- The effective range of the healing and buffs is extended by 150%
- The duration is extended by 10s.
- Casting Intro Skill Discernment no longer ends the existing Stellarealm.

The Outer Stellarealm now increases the ATK of all nearby party members by 40%.

Casting Resonance Liberation End Loop grants Shorekeeper 20 Concerto Energy. This effect can be triggered once every 25s.

Gain 70% additional Healing Bonus when casting Resonance Skill Chaos Theory.

Extend the ranges of the pulling effect of Basic Attack Stage 3 by 50% and Illation by 30%.

Increase the DMG Multiplier of Intro Skill Discernment by 42%. Casting Intro Skill Discernment increases Shorekeeper's Crit. DMG by 500%.
Skill Priority
Damage-focused Variant





Healing-focused Variant





Weapons
Shorekeeper’s signature weapon is not only amazing for her but also for any Rectifier support. Granting insane amounts of Energy Regen as its secondary stat, increasing the equipped character’s HP all the while providing additional Concerto Energy when casting your Ultimate is seriously valuable for any support that can equip the weapon. It additionally provides a team-wide ATK buff if the equipped character’s Resonance Skill is used and it provides healing, which makes it stand out as an amazing support weapon.
Best option for Shorekeeper outside of her signature - even if you only have S1 as it still grants enough concerto to run an optimal rotation without any additional actions. Also grants a large amount of Energy Recharge as well making it an great alternative option. Higher ranks of this weapon are beneficial and allow for even faster rotations for Shorekeeper if certain concerto breakpoints can be hit (e.g. relevant for those who own Shorekeeper's Sequence 3).
An easier to acquire alternative to Variation or Stellar Symphony that still offers Shorekeeper an excellent amount of Energy Recharge for her Resonance Liberation. Does not have any bonus concerto generation so additional actions will be required on top of the her standard optimal rotation in order to generate enough concerto for her Outro.
An easier to acquire alternative to Variation or Stellar Symphony that still offers Shorekeeper an excellent amount of Energy Recharge for her Resonance Liberation. Does not have any bonus concerto generation so additional actions will be required on top of the her standard optimal rotation in order to generate enough concerto for her Outro.
A lower rarity weapon option every should have at maximum rank compared to Rectifer #25 but with the downside of granting less Energy Recharge on top of not having the concerto generation of her Signature or Variation.
Echo set
Echo set 1

5pcs Set: Increases the ATK of all party members by 15% for 30s upon healing allies.
The most obvious choice for a support sonata. Grants more healing and buffs the whole team with more ATK.
Activate the Echo Skill to summon a fraction of the Fallacy of No Return's power and deal a blast to the surrounding area, inflicting Spectro DMG equal to 15.86% of Max HP, after which the Resonator gains 10% bonus Energy Regen and all team members 10% bonus ATK for 20s.
Hold Echo Skill to unleash a series of flurry assaults at the cost of STA, each dealing Spectro DMG equal to 1.58% of Max HP; Release to end the assail in a powerful blow, dealing Spectro DMG equal to 19.82% of Max HP.
CD: 20s
Provides ample Energy Regen to boost her capabilities as well as buffs allies with additional ATK.
Echo set 2

5pcs Set: Upon using Outro Skill, increases the ATK of the next Resonator by 22.5% for 15s.
A great alternative set since you are running Shorekeeper as a full Support. Her healing will take a hit with Moonlit Clouds, but the bonus Energy Regen and buffs provided by the set makes up for it.
Transform into Impermanence Heron to fly up and smack down, dealing 310.56% Havoc DMG.
Long press to stay as Impermanence Heron and continuously spit flames, each attack dealing 55.73% Havoc DMG.
Once the initial attack lands on any enemy, the current character regains 10 Resonance Energy. If the current character uses their Outro Skill within the next 15s, the next character's damage dealt will be boosted by 12% for 15s.
CD: 20s
It provides ATK buffs to allies as well as Energy Regen from its Moonlit Cloud sonata effect.
Echo stat














Synergies & Team Formation
Synergies
Shorekeeper can be used with absolutely any character in the game. She is the best universal Support and will be the best option literally anywhere right now.
More Info
Cherished Items

A shattered crystal fell from the Shorekeeper's body, dimming as its energy waned.
The stars lit the path ahead as the tide of calamities ebbed. Steadfast in her duty, the Shorekeeper used herself as a medium, while the relentless occurences of the Lament threatened to tear her apart. Energy crystals dimmed and detached, leaving cracks across her body, only to be replaced by new ones she forged from Remnants.
Though parts of her were lost, the Shorekeeper endured, like the Ship of Theseus—a vessel of change, each fragment a record of her past and the essence of who she is today.

Stars flicker in the eternal night beneath the Black Shores, where time flows without the rhythm of seasons. In this place untouched by time, Rover created a self-sustaining hourglass for the Shorekeeper.
An energy substance flows endlessly between its twin chambers, completing a cycle every 42 days. This number, both finite and boundless, marks the time the Tethys System requires for a full simulation and deduction cycle—from bloom to doom. During this 42-day interval set by Rover, the Shorekeeper finds brief yet comforting solace in her lifelong vigil as she waits for the day she's reunited with her one and only.

A record crafted from a substance infused with Remnant Energy, possessing near-infinite storage.
It holds every sound the Shorekeeper has ever gathered from this planet—storm and wind, the cries of birds, the songs of whales. It captures music spanning countless eras and vowel whispers from over 50 languages... Each sound is a testament to the marvel of existence, a trace of life, science, and the civilizations that once thrived.
The Shorekeeper preserved her duet with Rover at the end of this record. To her, this melody is proof of their existence. As long as the record endures and the sounds of this planet continue, the contents of this record will forever grow.
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