Rover: Spectro

Basic Information

Rover: Spectro
Spectro

Rover: Spectro

A mysterious Resonator with the power to absorb all sounds. Currently journeying to find their lost memories.

Element:
Spectro
Weapon Type:
Role:
Concerto Efficiency
Stagnation
Spectro Frazzle

Resonator's Stats

Resonator's stats per level

Stat Lv 1Lv 20Lv 40Lv 50Lv 60Lv 70Lv 80Lv 90
HP HP
912
2980.14
5125.26
6501.83
7878.31
9254.88
10631.46
11400
ATK ATK
30
100.53
173.59
221.38
269.16
309.44
349.72
375
DEF DEF
112
359.92
617.09
781.96
946.85
1111.72
1276.6
1368.89

Resonator's Graduation Stats

HP HP

15000+

ATK ATK

1700 - 2300+

DEF DEF

1200+

Energy Regen Energy Regen

100% - 120%

After Sequence 3 Spectro Rover doesn't need any Energy Regeneration. If you don't have it yet you can make up for it by grabbing 15-20% on echoes instead.

Crit. Rate Crit. Rate

50% - 60%+

Crit. DMG Crit. DMG

250% - 270%+

Spectro DMG Bonus Spectro DMG Bonus

72%+ (92% at Sequence 2+)

Skills & Resonance Chains

Skills

Vibration Manifestation
Vibration Manifestation Normal Attack

Basic Attack
Rover performs up to 4 consecutive attacks, dealing Spectro DMG.

Heavy Attack
Rover consumes STA to attack the target, dealing Spectro DMG.

Heavy Attack: Resonance
After Basic Attack 3 or Heavy Attack, press the Basic Attack button at the right time to perform Heavy Attack Resonance, dealing Spectro DMG.

Heavy Attack: Aftertune
After Heavy Attack Resonance or Dodge Counter hits a target, press the Basic Attack button to perform Heavy Attack Aftertune, dealing Spectro DMG.

Mid-air Attack
Rover consumes STA to perform a Mid-Air Plunging Attack, dealing Spectro DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Spectro DMG.

Resonating Slashes
Resonating Slashes Resonance Skill

Rover launches an attack forward, dealing Spectro DMG.

World in a Grain of Sand
World in a Grain of Sand Forte Circuit

Resonance Skill: Resonating Spin
If "Diminutive Sound" exceeds 50 when Resonance Skill is used, Rover consumes 50 "Diminutive Sound" to cast Resonating Spin, dealing Spectro DMG, considered as Resonance Skill DMG.

Basic Attack: Resonating Echoes
After Resonance Skill Resonating Spin ends, Rover performs Resonating Echoes upon using Basic Attack button.
Launch attacks forward, dealing Spectro DMG, considered as Resonance Skill DMG.

Diminutive Sound
Rover can hold up to 100 "Diminutive Sounds".
Rover obtains "Diminutive Sound" for every Normal Attack Vibration Manifestation on hit.
Rover obtains "Diminutive Sound" for every Heavy Attack Aftertune on hit.
Rover obtains "Diminutive Sound" upon casting Intro Skill Waveshock.

Echoing Orchestra
Echoing Orchestra Resonance Liberation

Rover converges Spectro energy to assail the target area, detonating it after a short delay and dealing Spectro DMG.

Waveshock
Waveshock Intro Skill

Rover attacks the target, dealing Spectro DMG.

Instant
Instant Outro Skill

Generate an area of stasis centered around the incoming Resonator, lasting for 3s.

Resonance Chain

Odyssey of Beginnings Odyssey of Beginnings
Sequence Node 1

Rover's Crit. Rate is increased by 15% for 7s when casting Resonance Skill Resonating Slashes or Resonance Skill Resonating Spin.

Microcosmic Murmurs Microcosmic Murmurs
Sequence Node 2

Rover's Spectro DMG Bonus is increased by 20%.

Visages of Dust Visages of Dust
Sequence Node 3

Rover's Energy Regen is increased by 20%.

Resonating Lamella Resonating Lamella
Sequence Node 4

When casting Resonance Liberation Echoing Resonance, Rover continuously restores HP for all team members: HP equal to 20% of Rover's ATK will be restored every second for 5s.

Temporal Virtuoso Temporal Virtuoso
Sequence Node 5

Rover's Resonance Liberation DMG Bonus is increased by 40%.

Echoes of Wanderlust Echoes of Wanderlust
Sequence Node 6

Resonance Skill Resonating Slashes and Resonance Skill Resonating Spin reduces the target's Spectro RES by 10% on hit for 20s.

Skill Priority

Echoing Orchestra Resonance Liberation
>>
World in a Grain of Sand Forte Circuit
>>
Vibration Manifestation Normal Attack
>>
Resonating Slashes Resonance Skill
=
Waveshock Intro Skill

Weapons

Blazing Brilliance (R1)

Changli's signature weapon that's not only fantastic for her but also usable on all damage-focused Sword users who have a large portion of their damage originating from Resonance Skill damage. Offers a huge main stat of CRIT DMG% granting excellent scaling, 12% permanent ATK% and up to 56% increased Resonance Skill DMG% which should be at or close to full power during the bulk of your rotation when opening with one or two resonance skills.

Emerald of Genesis (R1)

Outstanding Sword choice, offering significantly higher base damage due to its 5★ rarity, as well as a stackable ATK% buff almost every character can effortlessly get 1 stack of (but with 2 also being easily achievable by most when played correctly). Additionally has a good amount of Energy Regen, which on most characters will allow one sub-stat of Energy Regen to be allocated elsewhere to increase damage even further. Best Sword choice across the board with only S5 4★ Swords having a chance to compete with it.

Lunar Cutter (R5)

Powerful sword for Resonators spending minimal time on the field - the shorter the better. Best for Hybrid characters executing their rotation fast and infrequently, but less powerful on Main DPS characters that aim to spend extended time on field.

Endless Collapse (R5)

Often inferior to Commando of Conviction for DPS, this sword is still a great F2P 4* option for characters who need the energy boost. Realistically however, only consider this option over Commando of Conviction if you have energy problems on your character.

Commando of Conviction (R5)

Exceptional all-around generic Sword gaining its bonus close to unconditionally as most Resonators almost always aim to make use of their Intro skill and very few characters spend more than 15 seconds on field during their duration.

Lumingloss (R5)

Sword option for Heavy and Basic ATK users with an easy to trigger passive - with the only downside being its 10 second time limit. For characters that use their Skill multiple times per rotation, this downside is a non-issue but for Main DPS characters who take up a lot of field time and don't use their skill often this sword can lose value.

Echo set

Echo set 1

Moonlit Clouds
Moonlit Clouds

5pcs Set: Upon using Outro Skill, increases the ATK of the next Resonator by 22.5% for 15s.

Offers a Energy Regen% and ATK, amplifying any of your main damage dealers burst windows.
Impermanence Heron

Transform into Impermanence Heron to fly up and smack down, dealing 310.56% Havoc DMG.

Long press to stay as Impermanence Heron and continuously spit flames, each attack dealing 55.73% Havoc DMG.

Once the initial attack lands on any enemy, the current character regains 10 Resonance Energy. If the current character uses their Outro Skill within the next 15s, the next character's damage dealt will be boosted by 12% for 15s.

CD: 20s

Players will want to have this on the main slot as they will want to buff the Main DPS as much as possible.

Echo set 2

Eternal Radiance
Eternal Radiance

5pcs Set: Inflicting Spectro Frazzle on enemies increases Crit. Rate by 20% for 15s. Attacking enemies inflicted with 10 stacks of Spectro Frazzle grants 15% Spectro DMG Bonus for 15s.

Eternal Radiance is a damage-oriented secondary option for Rover as it works with the Spectro Frazzle mechanic. Using this set, however, makes the damage scale off them. This makes it less effective than Moonlit Clouds as players will want to buff the DPS, but it is still a good choice.
Nightmare: Mourning Aix

Summon a Nightmare: Mourning Aix to attack surrounding enemies, dealing 273.60% Spectro DMG. DMG dealt to enemies inflicted by Spectro Frazzle is increased by 100.00%.

The Resonator with this Echo equipped in their main slot gains 12.00% Spectro DMG Bonus.

CD: 20s.

Passively Increases Rover (Spectro)'s Spectro DMG and Increases DMG dealt to enemies inflicted by Spectro Frazzle.

Echo set 3

Rejuvenating Glow
Rejuvenating Glow

5pcs Set: Increases the ATK of all party members by 15% for 30s upon healing allies.

This is a niche third option for a Rover (Spectro) being used as a support unit due to their 4th Sequence Chain node allowing them to heal a little with their Resonance Liberation. Using this set moves them into an even more supportive playstyle, coming in to heal with their Liberation and apply Spectro Frazzle before swapping out.
Fallacy of No Return

Activate the Echo Skill to summon a fraction of the Fallacy of No Return's power and deal a blast to the surrounding area, inflicting Spectro DMG equal to 15.86% of Max HP, after which the Resonator gains 10% bonus Energy Regen and all team members 10% bonus ATK for 20s.

Hold Echo Skill to unleash a series of flurry assaults at the cost of STA, each dealing Spectro DMG equal to 1.58% of Max HP; Release to end the assail in a powerful blow, dealing Spectro DMG equal to 19.82% of Max HP.

CD: 20s

Gives extra buffs ATK to the team.

Echo stat

4-3-3-1-1
4 cost
Crit. Rate Crit. Rate
Crit. DMG Crit. DMG
3 cost
Spectro DMG Bonus Spectro DMG Bonus
ATK% ATK%
3 cost
Spectro DMG Bonus Spectro DMG Bonus
ATK% ATK%
1 cost
ATK% ATK%
1 cost
ATK% ATK%
Echo substat
Crit. Rate Crit. Rate
=
Crit. DMG Crit. DMG
>>
Energy Regen Energy Regen
>>
ATK% ATK%
>>
Resonance Liberation DMG Bonus Resonance Liberation DMG Bonus

Synergies & Team Formation

Synergies

Phoebe

Absolution Phoebe is currently reliant on Spectro Rover as they're the only Spectro Frazzle applier available besides herself, however they deal great damage together. Spectro Rover's S6 Spectro RES Shred contributes to this, and as their Ultimate has healing included, they can comfortably run both Rejuvenating Glow and Moonlit Clouds Echoes to adjust to Phoebe's teams, allowing for various teammate choices.

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Spectro
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Zani
Zani

Spectro Rover is a replacement for Phoebe if you don't own her, however they're problematic for a few reasons. While they do provide 10% Spectro RES Shred via their S6, their damage is unimpressive and their skill cooldowns are problematic for rotations. Plus, they do not give any Frazzle DMG Amplify that Phoebe applies in ridiculous amounts, and they lack the Frazzle application for Zani to exploit her full combos. While the duo works together, Phoebe is a big upgrade, but worry not about clearing endgame content with Spectro Rover on the team — it's perfectly viable!

Verina

One of the usual Healing Support options that can slot into any team. Use her on Rejuvenating Glow with a Moonlit Clouds Spectro Rover. Super easy to use, provides amazing team-wide ATK% buffs and 15% DMG Amplify with one of the fastest rotations in the game.

Shorekeeper

Similar to Verina, a premium Healing Support option who can not only slot into any team, but also provide insane 12.5% Crit Rate, 25% Crit DMG, 25% ATK and 15% DMG Amplify buffs to your whole team. Use her on Rejuvenating Glow with a Moonlit Clouds Spectro Rover. One of the best but also easy to use characters in the game.

Team Formation

Best Team

Main Position
Support Position

Phoebe is used in Absolution mode; Spectro Rover should be on Rejuvenating Glow.

Zani Team

Main Position
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Spectro
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Zani
Support Position

With Mortefi, use Spectro Rover on the Rejuvenating Glow Echo Set. With Shorekeeper, use Spectro Rover on Moonlit Clouds.

Expert Team

Main Position
Sub Position
Support Position

Only use if you have a lot of quickswap experience, else run the team above. Spectro Rover should be on Rejuvenating Glow.

Triple Spectro Team

Main Position
Sub Position
Support Position

Phoebe is used in Absolution mode; Spectro Rover should be on Moonlit Clouds.

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