Roccia Build Guide, Skills, Combos & Teams Wuthering Waves
Basic Information


Roccia
Assistant, prop master, and improv comedian, Roccia is always there to make sure the Fool's Troupe is at the ready. The Magic Box she carries appears to hold the world, or perhaps she had recreated a world inside the box.
Resonator's Stats
Resonator's stats per level
Stat | Lv 1 | Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 | Lv 90 |
---|---|---|---|---|---|---|---|---|
![]() | 980 | 3202.35 | 5507.4 | 6986.62 | 8465.73 | 9944.94 | 11424.15 | 12250 |
![]() | 30 | 100.53 | 173.59 | 221.38 | 269.16 | 309.44 | 349.72 | 375 |
![]() | 98 | 314.93 | 539.95 | 684.22 | 828.49 | 972.76 | 1117.02 | 1197.78 |
Resonator's Graduation Stats

16500+

1700 - 2200+

900+

120% - 130%
When building Roccia we recommend aiming for 120% - 130% Energy Regeneration. You may find you need to fine tune this amount depending the team and playstyle you're playing her with though resulting in a little more, or less being needed.

70%+
To achieve Roccia's maximum buffing potential, she needs atleast 70% CRIT RATE, making it your top priority after achieving enough Energy Regeneration in order to make her rotation work.

250% - 290%+

60 - 82%+ (varies based on Echo set choice)
Level Upgrade Materials
Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 |
---|---|---|---|---|---|
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Skills & Resonance Chains
Skills

Basic Attack
Perform up to 4 consecutive attacks, dealing Havoc DMG.
Heavy Attack
Consume STA to attack, dealing Havoc DMG. Hitting a target with at least 100 Imagination sends Roccia into mid-air and activates the Beyond Imagination state. The longer you hold the Basic Attack button, the more Imagination Roccia gains. In this state, Roccia can continue to charge the attack even when her STA depletes. Heavy Attack will be automatically cast when you release the Basic Attack button while charging or when Imagination reaches the max limit.
Mid-air Attack
Consume STA to perform a Plunging Attack, dealing Havoc DMG.
Dodge Counter
Use Basic Attack right after a successful Dodge to attack the target, dealing Havoc DMG.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Stage 1 DMG | 36.81% | 39.83% | 42.85% | 47.07% | 50.09% | 53.56% | 58.39% | 63.22% | 68.05% | 73.18% |
Stage 2 DMG | 19.19%*3 | 20.76%*3 | 22.33%*3 | 24.53%*3 | 26.11%*3 | 27.92%*3 | 30.43%*3 | 32.95%*3 | 35.47%*3 | 38.14%*3 |
Stage 3 DMG | 17.00%*2+51.00% | 18.40%*2+55.19% | 19.79%*2+59.37% | 21.74%*2+65.22% | 23.14%*2+69.41% | 24.74%*2+74.22% | 26.97%*2+80.91% | 29.20%*2+87.60% | 31.43%*2+94.29% | 33.80%*2+101.40% |
Stage 4 DMG | 52.41%*2 | 56.70%*2 | 61.00%*2 | 67.02%*2 | 71.31%*2 | 76.26%*2 | 83.13%*2 | 90.01%*2 | 96.88%*2 | 104.19%*2 |
Heavy Attack DMG | 85.00% | 91.97% | 98.94% | 108.70% | 115.67% | 123.69% | 134.84% | 145.99% | 157.14% | 168.99% |
Mid-air Attack DMG | 52.70% | 57.03% | 61.35% | 67.40% | 71.72% | 76.69% | 83.60% | 90.52% | 97.43% | 104.78% |
Dodge Counter DMG | 34.66%*3 | 37.50%*3 | 40.34%*3 | 44.32%*3 | 47.16%*3 | 50.43%*3 | 54.97%*3 | 59.52%*3 | 64.07%*3 | 68.90%*3 |
Heavy Attack STA Cost | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
STA Cost per Second while Charging | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
Mid-air Attack STA Cost | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |

Roccia projects her creativity into reality, pulling in nearby targets and dealing Havoc DMG. She then launches into mid-air and activates the Beyond Imagination state.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 30.92%*8 | 33.46%*8 | 35.99%*8 | 39.54%*8 | 42.07%*8 | 44.99%*8 | 49.05%*8 | 53.10%*8 | 57.16%*8 | 61.47%*8 |
Cooldown | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Concerto Regen | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |

Beyond Imagination
- When Roccia is in Beyond Imagination with at least 100 Imagination, press the Basic Attack button to consume 100 Imagination to cast Basic Attack Real Fantasy.
- Roccia exits this state when she is not airborne or when switched off the field.
Basic Attack - Real Fantasy
- Perform up to 3 consecutive attacks, dealing Havoc DMG, considered Heavy Attack DMG. When Roccia lands after Stage 1 and Stage 2 attacks with over 100 Imagination, she will launch into mid-air and activate Beyond Imagination.
Imagination
Roccia can hold up to 300 Imagination.
- Dealing DMG with Normal Attacks restores Imagination.
- Hold Normal Attack to charge the next attack while restoring Imagination.
- Casting Resonance Skill Acrobatic Trick restores 100 Imagination.
- Casting Intro Skill Pero, Help restores 100 Imagination.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Stage 1 DMG | 162.00% | 175.29% | 188.57% | 207.17% | 220.45% | 235.73% | 256.99% | 278.24% | 299.49% | 322.08% |
Stage 2 DMG | 171.00% | 185.03% | 199.05% | 218.68% | 232.70% | 248.83% | 271.26% | 293.70% | 316.13% | 339.97% |
Stage 3 DMG | 180.00% | 194.76% | 209.52% | 230.19% | 244.95% | 261.92% | 285.54% | 309.15% | 332.77% | 357.86% |
Stage 1 Concerto Regen | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Stage 2 Concerto Regen | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 |
Stage 3 Concerto Regen | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |

Roccia's improvised comedy begins! Deal Havoc DMG to the target, considered Heavy Attack DMG. For every 0.1% of Roccia's Crit. Rate over 50%, this skill increases the ATK of all Resonators in the team by 1 point for 30s, up to 200 points.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 140.00%*3 | 151.48%*3 | 162.96%*3 | 179.04%*3 | 190.52%*3 | 203.72%*3 | 222.09%*3 | 240.45%*3 | 258.82%*3 | 278.34%*3 |
Cooldown | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
Resonance Cost | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 |
Concerto Regen | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |

Attack the target, dealing Havoc DMG. Use Basic Attack right after casting this skill to cast Basic Attack Stage 4.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 85.00% | 91.97% | 98.94% | 108.70% | 115.67% | 123.69% | 134.84% | 145.99% | 157.14% | 168.99% |
Concerto Regen | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |

The incoming Resonator has their Havoc DMG Amplified by 20% and Basic Attack DMG Amplified by 25% for 14s or until the Resonator is switched out.
Skill Upgrade Materials
Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|
Resonance Chain

Casting Resonance Skill Acrobatic Trick grants 100 additional Imagination and 10 Concerto Energy.
Immune to interruptions when casting Basic Attack Real Fantasy.

Casting Basic Attack Real Fantasy grants all Resonators in the team 10% Havoc DMG Bonus for 30s, stacking up to 3 time. Upon reaching the max stacks, it grants all Resonators in the team 10% additional Havoc DMG Bonus for 30s.

Casting Intro Skill Pero, Help increases Roccia's Crit. Rate by 10% and Crit. DMG by 30% for 15s.

Casting Resonance Skill Acrobatic Trick increases Basic Attack Real Fantasy's DMG Multiplier by 60% for 12s.

Increase Resonance Liberation Commedia Improvviso!'s DMG Multiplier by 20% and Heavy Attack's DMG Multiplier by 80%.

Casting Resonance Liberation Commedia Improvviso! grants the following effects for 12s:
- Basic Attack Real Fantasy ignores enemies' DEF by 60%.
- When Roccia lands after performing Basic Attack Real Fantasy Stage 3, she is launched into mid-air, activating Beyond Imagination. In this state, Basic Attack becomes Basic Attack Reality Recreation, dealing DMG equal to 100% of Basic Attack Real Fantasy Stage 3 DMG, considered Heavy Attack DMG. Roccia is immune to interruptions while casting Basic Attack Reality Recreation.
- When Roccia lands after performing Basic Attack Reality Recreation, she is launched into mid-air, activating Beyond Imagination. Basic Attack Reality Recreation is only available in the Beyond Imagination state.
Skill Priority





Weapons
Roccia's Signature and best in slot weapon. Has a tonne of CRIT RATE, making capping out her 70% requirement easy even with mediocre sub stats, while also having a solid amount of ATK% and a large amount of Heavy ATK DMG% which is her preferred Typed DMG boost.
Xiangli Yao's signature and an ideal weapon for any Resonance Liberation based Gauntlet user. Grants a tremendous 24.3% CRIT RATE boost and 12% generic DMG% boost all permanently and on top of that also grants an incredibly convenient 48% Resonance Liberation DMG% lasting 8 seconds on use of the wearers Liberation. Due to the timing of when this buff activates, it is almost always up when you need it most and the duration can also be extended up to 3 times for 5 seconds each time whenever you use a resonance skill. This extends the total duration of this buff to a whopping 23 seconds.
One of the top Gauntlets options in game with the only competitors being 4★ Weapons with multiple dupes. Offers high base ATK, ATK%, a good amount of Energy Regen to save at least 1 sub-stat on gear to be reallocated to better uses and a conditional bonus boosting Resonance Skill damage and Basic Attacks that is very easy to satisfy.
Most often the best F2P 4* gauntlet option for DPS characters scaling off of ATK. The ATK% boost it provides when casting your Resonance Skill is great on most characters, and while the small energy generation it provides at the same time is more situational, it can be handy as well.
Strong generic option for all Gauntlets users, offering an ATK% and DEF% after using Resonance Liberation in the form of 3 charges. Since most characters include their Liberation in their rotation in the endgame you can expect this bonus to be applied quickly and consistently. Unfortunately, whenever you are hit you'll lose 1 charge so to use this weapon effectively, you must minimize how many times you're hit. Calculations assume you can maintain your rotation without getting hit - if you think you will be lower your expectations of this weapon and it's position in the ranking.
Specialist Gauntlets for Resonance Liberation scaling users, thanks to its passive that grants increased Resonance Liberation DMG% after using a Resonance Skill. Still usable by characters who don't focus specifically on Liberation damage as a big part of their kit, thanks to the reasonably high base stats but more importantly CRIT RATE main stat.
Echo set
Echo set 1

5pcs Set: When Outro Skill is triggered, deal additional 480% Havoc DMG to surrounding enemies, considered Outro Skill DMG, and grant the incoming Resonator 15% Havoc DMG Bonus for 15s.
The set is better than Moonlit Clouds if and only if the equipped character's Echoes have endgame investment (with 9 or 10 CRIT substats total) and the character has a 5-star weapon equipped. If both conditions aren't met, Moonlit Clouds is a better choice.
Transform into Nightmare: Impermanence Heron and deliver up to 10 consecutive strikes to surrounding enemies, each dealing 40.50% Havoc DMG.
The Resonator with this Echo equipped in their main slot gains 12.00% Havoc DMG Bonus and 12.00% Heavy Attack DMG Bonus.
CD: 25s.
Increases Heavy Attack DMG which is the stat that Roccia scales off of.
Echo set 2

5pcs Set: Upon using Outro Skill, increases the ATK of the next Resonator by 22.5% for 15s.
A Moonlit Clouds set with the normal impermanence Heron is a great set to have for Roccia. Considering she will be a sub-DPS, Moonlit Clouds is a great alternative especially if you're not in Rinascita yet.
Transform into Impermanence Heron to fly up and smack down, dealing 310.56% Havoc DMG.
Long press to stay as Impermanence Heron and continuously spit flames, each attack dealing 55.73% Havoc DMG.
Once the initial attack lands on any enemy, the current character regains 10 Resonance Energy. If the current character uses their Outro Skill within the next 15s, the next character's damage dealt will be boosted by 12% for 15s.
CD: 20s
Great early game option for Roccia especially if you do not have access to Rinascita yet.
Echo stat













Synergies & Team Formation
Synergies
Roccia amplifies Havoc DMG by 20% and Basic Attack DMG by 25% on Outro, making the synergy with Camellya, who does those two damage types the most by far, extremely natural. Camellya's best in slot buffer, no doubt (despite being very competitive with Sanhua).
Roccia's 20% Havoc and 25% Basic Attack DMG Amplify on Outro are some of the best buffs Havoc Rover can receive, but additionally Roccia's grouping are very much appreciated with Havoc Rover's small AoE attacks that do big damage. Easily Havoc Rover's best buffer.
Roccia is easily Main DPS Danjin's best buffing option if you want to play her in that style. The team is actually decent enough to clear endgame content.
One of the usual Healing Support options that can slot into any team. Super easy to use, provides amazing team-wide ATK% buffs and 15% DMG Amplify with one of the fastest rotations in the game.
Similar to Verina, a premium Healing Support option who can not only slot into any team, but also provide insane 12.5% Crit Rate, 25% Crit DMG, 25% ATK and 15% DMG Amplify buffs to your whole team. One of the best but also easy to use characters in the game.
Team Formation
Best Team
Rover ( Havoc ) Team
Danjin Team
More Info
Cherished Items

A confetti pistol crafted from recycled materials by Roccia. Despite her reserved nature, she never forgets to add a burst of confetti for those cheerful, dramatic moments in life—a little surprise, a quick-witted remark from a troupe member, and so on, each deserving its own small celebration.

Ever since Pero saved Roccia, they've been close friends with a shared love for theater. Years of reading plays stored in Pero's box have shaped Roccia's taste for drama, just like how their time spent crafting props and performing together has deepened their bond. And for Pero, after a century of life, Roccia's presence has brought warmth to her world. They've given each other a second life, both becoming better versions of themselves.

A unique prop set crafted by Roccia, made from Luceanites that hold the emotions and memories of those long departed. When brought onto the stage, these lingering feelings glimmer within each line and monologue, casting a light that, as Roccia believes, allows their original keepers to shine once more.
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