Phoebe Build Guide, Skills, Combos & Teams Wuthering Waves

Basic Information

Phoebe
Spectro

Phoebe

Phoebe, Acolyte of the Order of the Deep, is a young woman of quiet devotion. With a kind heart, she fulfills her duties with unwavering diligence. Her prayers, like the light she carries, offer comfort and peace to all.

Element:
Spectro
Weapon Type:
Role:
Main Damage Dealer
Concerto Efficiency
Spectro Frazzle
Special Dish:

Resonator's Stats

Resonator's stats per level

Stat Lv 1Lv 20Lv 40Lv 50Lv 60Lv 70Lv 80Lv 90
HP HP
866
2829.83
4866.75
6173.89
7480.94
8788.08
10095.22
10825
ATK ATK
33
110.59
190.95
243.51
296.07
340.38
384.69
412.5
DEF DEF
103
331
567.5
719.13
870.76
1022.39
1174.01
1258.89

Resonator's Graduation Stats

HP HP

15000+

ATK ATK

1700 - 2200+

DEF DEF

1200+

Energy Regen Energy Regen

100% - 115%

ER isn't essential on Phoebe, but in some teams, she may need some in order to gain her Ultimate on time.

Crit. Rate Crit. Rate

55% - 70%+

Crit. DMG Crit. DMG

270% - 310%+

Spectro DMG Bonus Spectro DMG Bonus

40% - 82%+

Skills & Resonance Chains

Skills

O Come Divine Light
O Come Divine Light Normal Attack

Basic Attack
Perform up to 3 consecutive attacks of Holy Light, dealing Spectro DMG.

Heavy Attack
Consume STA to attack the target, dealing Spectro DMG.

Mid-air Attack
Consume STA to ride the staff and dive down from mid-air to attack the target, dealing Spectro DMG.

Mid-air Heavy Attack
Consume STA to ride on the staff for a distance.
- Can be re-cast after a Mid-Air Dodge or using Grapple.

Dodge Counter
After a successful Dodge, quickly use Basic Attack to attack the target, dealing Spectro DMG.
- When Phoebe is inside the Ring of Mirrors, Dodge Counter becomes Chamuel's Star: Dodge Counter.

To Where Light Shines
To Where Light Shines Resonance Skill

Summon a Ring of Mirrors at the target location, making the target hit stagnate for 2s and dealing Spectro DMG. The stagnation effect can be applied to 12 targets max for each Ring of Mirrors. Using Resonance Skill again shortly after the summoning teleports Phoebe to the Ring of Mirrors' location, dealing Spectro DMG.
Unable to teleport if Phoebe is too far from the Ring of Mirrors.

Ring of Mirrors
- Ring of Mirrors lasts for 30s. When Phoebe summons a new Ring of Mirrors, the existing Ring of Mirrors disappears.
- When Phoebe is outside of the Ring of Mirrors, a Basic Attack or Dodge Counter that hits the Ring of Mirrors will refract Holy Light, which deals Spectro DMG to targets inside the Ring of Mirrors and pulls the targets hit to the center of the ring. The DMG dealt is considered Basic Attack DMG. Can be triggered once every 0.5s.
- When Phoebe is inside the Ring of Mirrors, Basic Attack becomes Basic Attack Chamuel's Star, which performs up to 3 consecutive attacks, dealing Spectro DMG, considered Basic Attack DMG.

Radiant Invocation
Radiant Invocation Forte Circuit

When Phoebe's Prayer is full, consume all Prayer to cast one of the following skills:
- Hold Basic Attack to cast Heavy Attack Absolution Litany, dealing Spectro DMG and applying 1 stack of Spectro Frazzle to the targets hit. Phoebe enters Absolution status, which allows her to deal more DMG.
- Hold Resonance Skill to cast Resonance Skill Utter Confession, dealing Spectro DMG and applying 1 stack of Spectro Frazzle to the targets hit. Phoebe enters Confession status, which allows her to better exploit Spectro Frazzle.
Absolution and Confession cannot coexist. Entering into one will end the other.
- When Divine Voice is not exhausted, Phoebe is unable to cast Heavy Attack Absolution Litany and Resonance Skill Utter Confession.
- When Divine Voice is exhausted, Phoebe will not exit the Absolution or Confession status.

Heavy Attack: Starflash
When Phoebe has Divine Voice, casting Basic Attack Stage 3 or Dodge Counter replaces the next Heavy Attack with Heavy Attack: Starflash, which deals Spectro DMG at the cost of 30 Divine Voice.
Absolution Enhancement: Reduce the cost of Divine Voice by 15. When the targets hit have Spectro Frazzle, the skill gains 256% DMG Amplification.
Confession Enhancement: Apply 5 stack of Spectro Frazzle to the targets hit.

Prayer
Phoebe can hold up to 120 Prayer.
Phoebe automatically gains 5 Prayer every second.

Divine Voice
Phoebe can hold up to 60 Divine Voice.
Casting Heavy Attack Absolution Litany or Resonance Skill Utter Confession restores 60 Divine Voice.

Dawn of Enlightenment
Dawn of Enlightenment Resonance Liberation

Phoebe concentrates the light in her hands into the Mirror of Enlightenment and smashes it, dealing Spectro DMG.
Absolution Enhancement: Increase DMG Multiplier by 255%.
Confession Enhancement: Apply 8 stacks of Spectro Frazzle to targets hit.

Golden Grace
Golden Grace Intro Skill

Knock back nearby targets and deal Spectro DMG.

Attentive Heart
Attentive Heart Outro Skill

Deal Spectro DMG equal to 528.41% of Phoebe's ATK to nearby targets.
Absolution Enhancement: Increase DMG Multiplier by 255%.
Confession Enhancement: Grant Silent Prayer to the Resonator on the field, reducing the Spectro RES of nearby targets by 10% and granting 100% Spectro Frazzle DMG Amplification. When Spectro Frazzle inflicts DMG, extend Spectro Frazzle's damage interval by 50%. This effect lasts 30s or until Phoebe switches to Absolution status.

Resonance Chain

Warm Light and Bedside Wishes Warm Light and Bedside Wishes
Sequence Node 1

When in Absolution, Resonance Liberation Dawn of Enlightenment now increases DMG Multiplier by 480% instead of 255%.
When in Confession, Resonance Liberation Dawn of Enlightenment increases DMG Multiplier by 90% and applies Spectro Frazzle to the targets with the maximum stack the targets can receive.

A Boat Adrift in Tears A Boat Adrift in Tears
Sequence Node 2

When in Absolution, DMG dealt by Outro Skills to targets with Spectro Frazzle is Amplified by 120%.
When in ConfessionSilent Prayer grants 120% more DMG Amplification for Spectro Frazzle.

Daisy Wreaths and Dreams Daisy Wreaths and Dreams
Sequence Node 3

When in Absolution, the DMG Multiplier of Heavy Attack Starflash is increased by 91%.
When in Confession, the DMG Multiplier of Heavy Attack Starflash is increased by 249%.

Ringing Bells on Wings Aloft Ringing Bells on Wings Aloft
Sequence Node 4

When Basic Attack, Basic Attack Chamuel's StarDodge Counter, or Chamuel‘s Star: Dodge Counter hits, the target's Spectro RES is reduced by 10% for 30s.

Prayer to the Distant Light Prayer to the Distant Light
Sequence Node 5

Casting Intro Skill Golden Grace increases Phoebe's Spectro DMG Bonus by 12% for 15s.

Whispering Chirps in Silence Whispering Chirps in Silence
Sequence Node 6

Targets entering the Ring of Mirrors are stagnated for an additional 2s. The stagnation effect affects all targets entering the Ring of Mirrors and can be applied to 12 targets max for each Ring of Mirrors. Each target will only be affected by this effect once.
When in Absolution or Confession, summoning a Ring of Mirrors with Resonance Skill increases Phoebe's ATK by 10% for 20s, and triggers an extra Heavy Attack Starflash at the Ring of Mirrors' location. This Heavy Attack Starflash does not consume Divine Voice and is not considered as casting a Heavy Attack.

Skill Priority

Radiant Invocation Forte Circuit
>>
Dawn of Enlightenment Resonance Liberation
=
To Where Light Shines Resonance Skill
>>
Golden Grace Intro Skill
>>
O Come Divine Light Normal Attack

Weapons

Luminous Hymn (R1)

Phoebe's signature weapon gives her a ton of CRIT Rate, ATK%, Heavy and Basic DMG bonus under the condition that the enemy is affected by Spectro Frazzle - it even amplifies Spectro Frazzle DMG after an Outro. All of these perks make this weapon the best for Phoebe.

Stringmaster (R1)

Yinlin's weapon sports amazing generalist stats - providing 36% CRIT Rate, an all-type DMG Bonus and a sizable ATK% buff which will be up for a reasonable duration - this makes it a close second for Phoebe.

Rime-Draped Sprouts (R1)

Zhezhi's signature weapon is very usable on Phoebe thanks to the ton of CRIT DMG it provides, on top of the ATK% and conditional Basic ATK DMG buff Phoebe can exploit for a good portion of her rotation.

88.3%
Augment (R5)

At R5, the combination of this weapon's incredibly high ATK% buff after using Ultimate alongside its sizeable CRIT Rate secondary stat, make this weapon the best 4-star option for Phoebe.

Cosmic Ripples (R1)

This weapon provides a lot of ATK, Basic DMG Bonus and Energy Regen making it a decent option but not Phoebe's best. A lot of 5 star and even 4 star weapons are more valuable for Phoebe due to having better and higher stat offerings that suit her better.

Ocean's Gift (R5)

This fully F2P friendly option is amazing for Phoebe - it gives her a ton of Spectro DMG and ATK which is all she wants to perform. CRIT will be harder to build effectively using this weapon, but the damage it gives can be worth it.

Waltz in Masquerade (R5)

F2P craftable option that gives a lot of ATK% when fighting against enemies that have debuffs applied to them, but is outclassed by a lot of better options.

Echo set

Echo set 1

Eternal Radiance
Eternal Radiance

5pcs Set: Inflicting Spectro Frazzle on enemies increases Crit. Rate by 20% for 15s. Attacking enemies inflicted with 10 stacks of Spectro Frazzle grants 15% Spectro DMG Bonus for 15s.

The best-in-slot Sonata Effect for a Spectro DPS character that can trigger the negative status effect, Spectro Frazzle.
Capitaneus

Summon a Capitaneus to jump up and smash enemies, dealing 118.80% Spectro DMG. This attack generates 4 extra Merciless Judgements, each dealing 59.40% Spectro DMG.

The Resonator with this Echo equipped in their main slot gains 12.00% Spectro DMG Bonus and 12.00% Heavy Attack DMG Bonus.

CD: 20s.

Increases both her Spectro DMG and Heavy Attack DMG. Really great for Phoebe since a huge chunk of her kit relies on Heavy Attacks. Capitaneus is a bit hard to farm though, so if you do not have a Spectro DMG Bonus Capitaneus yet, use a Nightmare: Mourning Aix instead.
Nightmare: Mourning Aix

Summon a Nightmare: Mourning Aix to attack surrounding enemies, dealing 273.60% Spectro DMG. DMG dealt to enemies inflicted by Spectro Frazzle is increased by 100.00%.

The Resonator with this Echo equipped in their main slot gains 12.00% Spectro DMG Bonus.

CD: 20s.

Secondary choice for Phoebe as she benefits from an unconditional Spectro DMG Bonus. Deals decent Spectro DMG on the side as well.

Echo set 2

Moonlit Clouds
Moonlit Clouds

5pcs Set: Upon using Outro Skill, increases the ATK of the next Resonator by 22.5% for 15s.

Moonlit Clouds is a great option for Phoebe as a sub-DPS, both as an early-game option and while farming for Eternal Radiance sets in Rinascita. This set would not maximize Phoebe's damage potential, but instead funnels everything to her Main DPS.
Impermanence Heron

Transform into Impermanence Heron to fly up and smack down, dealing 310.56% Havoc DMG.

Long press to stay as Impermanence Heron and continuously spit flames, each attack dealing 55.73% Havoc DMG.

Once the initial attack lands on any enemy, the current character regains 10 Resonance Energy. If the current character uses their Outro Skill within the next 15s, the next character's damage dealt will be boosted by 12% for 15s.

CD: 20s

Impermanence Heron is a great option for most Sub-DPS units, as it provides extra damage buffs to the next Resonator.

Echo stat

4-3-3-1-1
4 cost
Crit. Rate Crit. Rate
Crit. DMG Crit. DMG
3 cost
Spectro DMG Bonus Spectro DMG Bonus
3 cost
Spectro DMG Bonus Spectro DMG Bonus
ATK% ATK%
1 cost
ATK% ATK%
1 cost
ATK% ATK%
Echo substat
Crit. Rate Crit. Rate
=
Crit. DMG Crit. DMG
>>
ATK% ATK%
>>
Energy Regen Energy Regen
>>
ATK ATK
=
Heavy Attack DMG Bonus Heavy Attack DMG Bonus

Synergies & Team Formation

Synergies

Zani

As Confession Phoebe's only synergy currently, Zani's damage output is buffed to tremendous heights as she mostly deals Spectro Frazzle DMG during her Ultimate stance. Providing Spectro RES Shred and massive Spectro Frazzle DMG Amplify boosts on Outro, Phoebe is by far and away the best option for Zani, making for one of the top teams in the meta.

Rover: Spectro

Absolution Phoebe is currently reliant on Spectro Rover as they're the only Spectro Frazzle applier available besides herself, however they deal great damage together. Spectro Rover's S6 Spectro RES Shred contributes to this, and as their Ultimate has healing included, they can comfortably run both Rejuvenating Glow and Moonlit Clouds Echoes to adjust to Phoebe's teams, allowing for various teammate choices.

Ciaccona

Ciaccona allows Absolution Phoebe to shine brighter in Tower of Adversity, and finally find herself a niche in the Whimpering Wastes meta. Thanks to Ciaccona's fast rotation, good personal damage, and constant off-field Spectro Frazzle application, Phoebe finds a very high-quality partner in Ciaccona which can take her to new heights, cementing Phoebe's position as a top tier DPS. Easily Absolution Phoebe's best Frazzle applier.

Mortefi

Mortefi is a good secondary for Absolution Phoebe with a Rejuvenating Glow Spectro Rover, however his Heavy ATK DMG Amplify on Outro faces loads of diminishing returns so his buffing potential mostly lies in his S6 and potentially the Static Mist pistol so he provides lots of ATK% to Phoebe. Overall this pairing is one of the best for Absolution Phoebe, but it is contested.

Sanhua

Sanhua is very competitive with Mortefi for a few reasons. First of all, her S6 also buffs Phoebe's ATK by 20% and her short rotation time as well as 38% Basic ATK DMG Amplify on Outro are not to be ignored since they don't face diminishing returns. Use her with Absolution Phoebe and Spectro Rover on Rejuvenating Glow for equal results to Mortefi!

Changli

As the queen of quickswap, Changli is a great pairing with Absolution Phoebe when running the two in a Dual DPS team composition. Since Absolution Phoebe doesn't benefit much from Outro Amplify effects, and she has swap windows on every Starflash, the pairing is very strong but takes practice to get used to as swapping in and out between the two characters is constantly needed to perform. Not recommended for most players but can yield amazing results for experienced ones.

Verina

One of the usual Healing Support options that can slot into any team. In Phoebe's case, use her on Rejuvenating Glow with a Moonlit Clouds Spectro Rover. Super easy to use, provides amazing team-wide ATK% buffs and 15% DMG Amplify with one of the fastest rotations in the game.

Shorekeeper

Similar to Verina, a premium Healing Support option who can not only slot into any team, but also provide insane 12.5% Crit Rate, 25% Crit DMG, 25% ATK and 15% DMG Amplify buffs to your whole team. In Phoebe's case, use her on Rejuvenating Glow with a Moonlit Clouds Spectro Rover. One of the best but also easy to use characters in the game.

Team Formation

Best Team (Absolution)

Main Position
Support Position

Spectro Rover should be on Rejuvenating Glow.

Best Team (Confession)

Main Position
Sub Position
Support Position

Expert Team (Absolution)

Main Position
Sub Position
Support Position

Only use if you have a lot of quickswap experience, use other options otherwise. Spectro Rover should be on Rejuvenating Glow.

Triple Spectro Team (Absolution)

Main Position
Sub Position
Support Position

Spectro Rover should be on Moonlit Clouds.

More Info

Cherished Items

Frozen In Time Frozen In Time

A locket Phoebe carries with her, repurposed from an old pocket watch. Inside is a family portrait.

It was lost to the depths of the sea during a shipwreck, but thanks to the tireless search of her kind friends, it was eventually returned to her.

"In the fleeting waves of time... in the beautiful spray of the sea, and in the light, there are words I want to tell you, over and over again."

"Envoy" "Envoy"

A handcrafted souvenir from a land across the sea was the only item Phoebe kept when her family's possessions were sold off.

In the bedtime stories she once believed would never end, there was a bird with blue wings, the envoy of the Divinity. It had the power to cross through storms and bring happiness to the little girl who endured loneliness each night as she drifted to sleep.

A Vision Far Away A Vision Far Away

An old, faded edition of the Codex of the Deep, handbound by a loving and devout mother.

A proper, dutiful Acolyte should be well-versed in the contents of the Codex, holding the Sentinel's guidance close to heart. Phoebe always adhered to the teachings in her heart, though, if truth be told, she preferred the color of the sky to that of the sea.

"The Codex says that suffering brings us closer to the Divinity. But I still hope for a peaceful and happy life for you, my child."

Archives and Stories

Forte Examination Report - Graceful Luminescence

[Excerpt of Letter of Recommendation from the Order Orphanage]

The moment I saw the glowing Tacet Mark on her upper left thigh, I knew immediately that this was a blessing from Imperator.

...Her Resonance Ability allowed her to manifest light, refracting it into various forms of prisms. Even on the darkest nights, when the storm has snuffed out all other light, she fills every room with a soft, radiant glow. A light so comforting it conveys the very essence of hope in the darkest of times. As written in the Tenets of the Deep, such light must have always existed in her heart, a sign of her relentless devotion...

*This record has been transferred from the Orphanage to the Order of the Deep's archives.

We have reason to believe that Acolyte Initiate Phoebe's unparalleled Resonance ability stems from her unwavering faith in the Divinity.

This is demonstrated by the rapport between her and the Echoes, a connection that has reinforced the trust some of our faithful have in her. Her active involvement in charitable works has already earned her recognition, therefore we have voted unanimously to grant her the title of Acolyte after her novitiate.

However, some within the Order believe that her closeness with the Echoes violates the Order's doctrines. The blessings of the Divine Envoys are to be shared equitably, as the Sentinel's love for Their people is impartial and untainted by favoritism. Being too close to the Divine Envoys could lead to unforeseen risks. For this reason, we do not recommend her appointment to the Servitude Hall, and believe it would be most prudent to transfer her to the Ministry of Holy Rituals instead...

[Order of the Deep - Ministry of Holy Rituals Records]

Resonator Phoebe's waveform graph displays elliptical fluctuations. The Time Domain pattern is stable, and no signs of abnormal fluctuations are observed. The test results fall within the normal phase range.

Resonant Criticality: Relatively high. Resonator Phoebe's frequency displays high stability with a low risk of Overclocking.

Records show no history of Overclocking.

Acolyte Phoebe has always strictly adhered to the teachings of "silence" and "self-restraint," making her stability unmatched among her peers. Observations show that Acolyte Phoebe's Resonance ability produces a stable frequency, strongly affecting Echoes and Remnant Creatures. Humans can also be affected to a certain degree, experiencing "healing" on a spiritual level. This makes her particularly adept in roles that require soothing and mediation.

*Latest Notes: A brief sawtooth fluctuation was detected in Acolyte Phoebe's regular waveform. No abnormalities have been noted at this time, but continued monitoring is advised, with increased attention if necessary.

A Day in the Life of an Acolyte
Unlocks at Intimacy Lv. 1

On an ordinary afternoon, the wide streets of Ragunna bustled with people, more lively than in previous years.

The long-anticipated Carnevale was set to return, news that had already spread throughout Ragunna and even across the seas to distant shores. Over the past few days, travelers from all corners had appeared in the city. Even before dinner time, Trattoria Margherita was already packed with eager diners.

Ragunna's fine wines were as captivating as its breathtaking views. Nectarwine had the power to lull someone into a sweet dream, though overindulgence occasionally led to incidents.

What started as a small disagreement over taste soon escalated into a heated debate. Perhaps it was the weariness of restraint, or perhaps the sleepy afternoon simply needed a bit of excitement. Either way, more and more people gathered, joining the argument.

The debate grew fiercer and, in the end, exploded into a full-blown fistfight.

For a moment, the restaurant became a stage. Pizzas and desserts flew through the air, seafood leaped from plates and landed on the faces of passersby, and onlookers scrambled to hide, though many couldn't help but peek back to watch the chaos unfold.

"Everyone! Oh, don't do that! You'll shatter the plates! Put down your cutlery, it's dangerous, you hear?" The owner cried out, her tail puffed up as she jumped up and down, waving a pizza paddle. Still, she was too afraid to get too close to the commotion.

Just then, a small figure darted from the crowd.

"Please, calm down!"

With a staff in hand, the little figure traced a wide arc through the air. A golden bird descended from the sky, seemingly carrying the weight of the heavens. It barely touched the two enraged men on their foreheads, like a dragonfly skimming the surface of a pond.

The two men, who had been at each other's throats just moments ago, instantly calmed and fell face-first onto the table with smiles, snoring softly.

"Don't worry, they've just fallen asleep," said the petite blonde Acolyte as she tucked away her staff, "However, disturbing public order is a violation of Order regulations. Those who disturb the peace must face appropriate punishment."

"Temperance is a virtue granted to us by the Sentinel. It makes both food and Nectarwine all the more delicious... I hope this little incident hasn't ruined anyone's enjoyment of their time here in Ragunna."

The Acolyte's smile was gentle and warm as the silence around her stretched on.

By the time more Acolytes arrived with La Guardias in tow, the commotion had already ended.

"Yes, yes, I saw it with my own eyes! She knocked out those two big guys with just one tap of her staff! Then, out of nowhere, a huge Plushie Echo appeared and carried them off! She looked young, but you can't judge a book by its cover..."

A diner, who had stayed behind to help clean up the aftermath, described the scene with no small amount of enthusiasm.

The lead Acolyte pulled out his Terminal to file a report, only to find that one had already been sent to the Order, detailing the incident and the whereabouts of the two who had been taken away.

"So... does that mean it's all taken care of?"

"Of course." The Acolyte put away his Terminal with certainty.

"Leave it to Acolyte Phoebe. She knows how to handle these things better than anyone."

Home
Unlocks at Intimacy Lv. 2

Dear Mr. Claremont,

I apologize for the delay in reaching out. I have been caught up with an overwhelming number of matters. It is with a heavy heart that I must bring you this tragic news: Our business partner, the Marinos, were attacked by TDs during their journey to the New Federation. Unfortunately, they did not survive. May the Sentinel guide their spirits to peace.

Regarding payment for the sunken cargo, as per our previous agreement, I have begun liquidating the remaining assets of the Marino family. It is a most reluctant measure. You and I both know how much we invested in that deal. Now, with nothing left to sustain it, I am left only with the task of trying to fill the void in the best way I can.

You must remember Phoebe. The poor girl has lost her parents. She has nowhere to go, and as I am often away on business, I am unable to care for her as she deserves. I was told that you have a close relationship with a distant relative of the Marinos, and I pray you might consider offering her a home...

I folded the letter carefully, checked the address once more, and knocked again.

The repeated knocking had already drawn curious glances from the neighbors, but there was no response from within. The little girl stood quietly behind me, her head bowed, as if accustomed to such situations.

"They went on a holiday a while back," a passing neighbor mentioned casually. "Might not be back for quite a while."

"I see, thank you. Come on, Phoebe."

As we turned to leave, I caught a glimpse of the curtain fluttering in the side window. I tightened my grip on Phoebe's hand, leading her away from the ostentatious neighborhood.

Ragunna City was large, yet finding a home here was no easy task. I had lost count of how many doors I had knocked on, and how many times I had been turned away.

After years of working in an orphanage, I had grown accustomed to all sorts of refusals, but I couldn't bear for Phoebe to experience this. She was still so young. What she needed was a warm, stable home, somewhere to heal in peace.

"We're deeply sorry... You have our sympathy for the girl's misfortune, but you understand adopting a child is more than just adding another plate to the table... Here, this is the least we can give. We wish you the best of luck."

"A letter? Ahem... I don't recall receiving any letter of this kind. Besides, didn't she already find a home at the orphanage? It's a fine place for children to live with others their age."

"...I've heard that the Marinos still haven't paid off their debts. We'd rather not have creditors knocking on our door. Please understand."

...

"Don't be sad, Sister Isabella."

An ice cream was suddenly held out before me. A group of little Echoes had appeared around me unnoticed, each holding out ice creams and sweets meant for tourists. They were crowded around me, or rather, around Phoebe.

"I know the grown-ups are busy, just like Mother and Father were. They always came home so late."

I stared blankly at the melting ice cream, caught off guard by the fact that this tiny child was offering comfort to me.

The Marino family, in their kindness, had helped the orphanage survive the worst of the Dark Tide. Yet here I stood, unable to find a proper home for their daughter. She should have been smiling in her parents' embrace, living a peaceful and happy life without worry.

"It's okay, I can... live with everyone else. I'm happy being with everyone."

When I remained silent for a long while, the young girl looked up at me and gave me a quiet, almost soothing smile. My heart trembled.

"Everyone will stay together, right? Sister Isabella? The Acolytes tell us the Sentinel is always with us, keeping us together so we will never be apart."

She recited the words with such certainty. In the end, I could only swallow the lump in my throat, hold back my tears, and pull her close.

"All right... then let's go back. Let's go back home."

Countless Nights
Unlocks at Intimacy Lv. 3

The storm in the dead of night seemed as if it would drain every last drop of water in Ragunna. Lightning flashed across the sky, casting webbed shadows upon a young girl curled up in her blanket.

Phoebe couldn't fall asleep. Every time she closed her eyes, she saw the churning, furious sea. There, a lone ship would never return home, and she was sinking with it.

On nights like this, her father used to slip a locket with the Sentinel's portrait under her pillow, telling her that the Divinity would guide her through the storms in her dreams to a safe harbor. Her mother would place a bouquet of daisies by her bedside and tell her bedtime stories. She would say that the Sentinel sends Divine Envoys to protect brave and kind children like her.

But now, the Acolytes would simply pat her head and tell her that she was like any other child. Every Rinascitan had to endure suffering before they could receive the Sentinel's forgiveness in the end.

Once, when she peered over an Acolyte's shoulder, Phoebe caught sight of the magnificent statue of the Sentinel for the first time. The sight of the immense, sinuous fishtail gave her a moment of panic, but the Acolyte's gentle hand on her shoulder and the soft, steadying prayer helped calm her trembling heart.

She was led into a warm, brightly lit room. The Acolytes treated her kindly, but she knew they probably preferred children who didn't bring trouble with them.

Phoebe tried to remember the lullaby her mother used to sing, willing its melody to echo in her mind to drown out the howling storm outside.

But still, the relentless thunder and rain dragged her back to that dark night.

She had snuck aboard a merchant ship, peering through the porthole of the cargo hold to watch the distant horizon. When her parents returned, their sails would appear from that direction. She didn't want to wait for them anymore. This time, she was going to be brave and find them herself.

But the sea wasn't as gentle as her mother described in her stories. She began to hear hurried footsteps on the deck, the noise growing frantic until screams pierced the air as the ship was tossed violently in the storm's grip. The vessel began to sink.

Phoebe cried out for her parents, but the raging waves seemed to whisper that they would never return.

The icy seawater engulfed her, and in her fading vision, she watched her father's locket disappear into the dark depths of the sea.

When she opened her eyes again, she was lying on the shore, soaked to the bone. A Tacet Mark shone on her leg. The Acolytes who found her said no one could survive such a perilous sea, let alone a little girl. They believed it was a blessing from the Sentinel.

But Phoebe faintly remembered that something had saved her. A presence so gentle, like a soft breeze, had lifted her to the surface and laid her gently on the shore, telling her…

Don't be afraid. I'm here.

Something pulled Phoebe from her dream. She felt the bed shift slightly, as though something soft and plush had nestled up beside her. It carried the dampness of the rain and the scent of daisies.

Then Phoebe saw a pair of button eyes and soft, floppy ears—it was the stray Echo she had met in Whisperwind Haven earlier that day. She had untangled the kite string trapping it, naming it Brenno. Later, Brenno introduced Phoebe to many of its friends, took her cloud-watching on the hillsides, wiped away her tears, and even made her a wreath of pretty flowers.

Don't be sad, Phoebe.

The Plushie's body felt warm and soft. In the haze of sleep, Phoebe felt a faint, familiar presence. It felt like the wind.

She buried her face into the Plushie's soft fur and slowly drifted back into a peaceful slumber.

But Morning Came
Unlocks at Intimacy Lv. 4

As Phoebe woke up, she felt a lingering dampness at the corner of her eye.

"By the Sentinel's grace, another day to rise and shine!"

She leaped out of bed and quickly smoothed the bed sheets. The small bed that had been a part of her childhood still looked as familiar as ever. Phoebe gave her cheeks a few quick pats to shake off the morning drowsiness before diving straight into the day's tasks.

The orphanage was hosting a small celebration, and she had joined her senior Acolyte to help with the preparations. It would be her first time back since becoming an Acolyte Initiate. She had spent the previous evening talking with her brothers and sisters for a long while. Maybe that was why she had that dream about the past.

Everyone commented on how capable and grown she looked now. She couldn't afford to disappoint their expectations.

After morning prayers, Phoebe began preparing the necessary items for the celebration. The life of an Acolyte was busy yet fulfilling. For her, following a plan and seeing it come to fruition made her feel reassured and content. By the time the sun had climbed high in the sky, she and the other Acolytes had transformed the simple dining hall into a vibrant, colorful space. Phoebe set out the tea and snacks and watched the children, dressed in freshly laundered clothes pressed by the Echoes, rush excitedly into their caregivers' arms to receive their carefully wrapped presents.

Touched by this warm scene, Phoebe couldn't help but smile.

She remembered how her father would always buy her a present during the first stop of his business trips. How her mother would always come up with a story about the present. Sometimes they were thrilling adventures, other times gentle bedtime tales. Her favorite gift had been a pink rabbit stuffed toy. In the story, she was an elegant musician.

As the darker parts of her past faded away, Phoebe found herself remembering only the bright, happy moments.

A little Echo tugged on her sleeve, proudly showing her a big balloon it had just made. Instinctively, she reached out to pat its head.

"Acolyte Initiate Phoebe!"

Her senior's stern voice made Phoebe flinch. She quickly withdrew her hand and watched the Echo shuffle off with a hint of sadness. The senior's intense gaze seemed to pierce through her.

"By the Sentinel's grace, be mindful of your position."

...She still hadn't fully adjusted to her new role. As an Acolyte, she couldn't have close attachments to the Echoes.

The Sentinel had led her to kind people, given her food to eat and provided a roof over her head. With these gifts came new responsibilities. As an Acolyte, it was her duty to repay such kindness.

However, as Phoebe, she still had her own time to meet with friends.

Unconsciously, her hand went to the locket hanging around her waist. It was her own little miracle. A treasure that her friends had helped bring back from the depths of the sea.

"Ms. Phoebe, my balloon got stuck in the tree and I can't get it down. Jimmy said you can fly. Could you..."

"Of course!"

The child tugging at her clothes snapped Phoebe out of her reverie. She set aside her tangled thoughts and returned to the crowd, immersing herself in the busy work of the celebration once more.

As the sun began to dip lower in the sky, the evening colors slowly spread across the horizon.

The day's work was done, the crowd had dispersed, and everything fell into peaceful quiet. Phoebe sat on a bench, closing her eyes and letting the soft sea breeze wash over her. Time seemed to slow.

Her small figure appeared lonely against the setting sun. Her senior came looking for her, but noticing her shallow breathing realized that she had already fallen asleep.

As the girl slept soundly on the bench, quiet little Echoes crept up from the sides and huddled close to her side.

The older Acolyte sighed softly, turning away to leave her be.

"This time... I'll pretend I didn't see it."

Within Distant Brilliance
Unlocks at Intimacy Lv. 5

Phoebe still had faint memories of the last Carnevale she had attended.

Sitting on her father's shoulders, she watched Wingrays soar overhead as bright streamers and petals fell like rain, the air filled with deafening cries. But those childhood memories were too hazy to hold onto. Now, whenever she thought of the Carnevale, all that came to mind was a soft glow and distant echoes.

Yet she still remembered the expressions on her parent's faces. Their laughter had come from the heart. Memories that once caused her pain now glimmered deep within her.

Scenes that had once lived only in her dreams now unfolded before her eyes.

She stood among the crowd, watching the dark-haired hero bathe in light as a golden wreath slowly descended, settling atop his head.

Her heart skipped a beat. Amidst the cheers, her gaze uncontrollably followed the golden light wherever it went.

"It's the Laureate!"

"Praise Imperator!"

"The Sentinel has sent us a miracle!"

Her vision blurred amid the tearful cries of joy.

Who wouldn't be moved by such a dazzling sight? Even the Divinity had bestowed a miracle for such a moment. At that instant, Phoebe couldn't help but wonder: how could the Sentinel be angered by the people celebrating the Carnevale? Surely, the Sentinel loved the Carnevale and the joy of the people.

The faint shadow that had loomed her heart since returning from the Atrium of Reflections resurfaced, only to be momentarily washed away by the singing and laughter.

But this time, Phoebe clung to that fleeting trace of doubt. The things she had noticed, but had pushed aside. The questions that had risen, but which she had instinctively avoided confronting.

Phoebe blinked hard, wiping away the tears at the corners of her eyes. She turned her gaze once again toward the figure surrounded by the crowd.

She had an inkling that he might hold the answers to clear her confusion.

And one day, she would seek out the truth behind that doubt.

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