Lupa
Basic Information


Lupa
A Gladiator of Septimont, a radiant star of the arena.
Fiery and straightforward, Lupa lives like a wild lone wolf. As long as she can savor the adrenaline rush of battle, she doesn't mind if that same fire ends up consuming her whole.
Resonator's Stats
Resonator's stats per level
Stat | Lv 1 | Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 | Lv 90 |
---|---|---|---|---|---|---|---|---|
![]() | 953 | 3114.12 | 5355.67 | 6794.13 | 8232.49 | 9670.95 | 11109.41 | 11912.5 |
![]() | 31 | 103.88 | 179.38 | 228.76 | 278.13 | 319.75 | 361.38 | 387.5 |
![]() | 97 | 311.72 | 534.44 | 677.23 | 820.04 | 962.83 | 1105.63 | 1185.55 |
Level Upgrade Materials
Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 |
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Skills & Resonance Chains
Skills

Basic Attack
Perform up to 4 consecutive attacks, dealing Fusion DMG.
- After Basic Attack Stage 3, press Normal Attack in the right time to cast Mid-air Attack Stage 1.
- After Dodge Counter, Basic Attack Starfall, Resonance Skill Shewolf's Hunt, or Resonance Skill Feral Fang, press Normal Attack in the right time to cast Basic Attack Stage 2.
Heavy Attack
Consume STA to attack the target, dealing Fusion DMG.
Heavy Attack - Wolf's Gnawing
When Wolflame reaches 50 points, Heavy Attack will be replaced by Wolf's Gnawing, consuming STA to attack the target and dealing Fusion DMG.
- This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 points of Wolfaith.
Heavy Attack - Wolf's Claw
When Wolflame reaches 50 points and Wolfaith reaches 1 points, Heavy Attack will be replaced by Wolf's Claw, consuming STA to attack the target and dealing Fusion DMG.
- If Wolflame reaches 50 points and Wolfaith reaches 1 points after performing Mid-air Attack - Firestrike or Heavy Attack - Wolf's Gnawing, press Normal Attack in time to perform Heavy Attack - Wolf's Claw.
- This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 points of Wolfaith.
Mid-air Attack
Consume Stamina to perform up to 3 attacks in mid-air, dealing Fusion DMG. The Mid-air Attack cycle will not be reset.
Mid-air Attack - Firestrike
When Wolflame reaches 50 points, Mid-air Attack Stage 3 will be replaced by Mid-air Attack - Firestrike, consuming STA to attack the target and dealing Fusion DMG (considered Heavy Attack DMG).
- This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 points of Wolfaith.
Plunging Attack
Hold Normal Attack while airborne to perform a Plunging Attack at the cost of STA, dealing Fusion DMG. After performing this attack, press Normal Attack in time to perform Basic Attack Starfall.
- If a a successful Dodge is performed while casting Basic Attack Stage 3 or Mid-air Attack - Firestrike, press Normal Attack to perform Plunging Attack at the cost of STA.
Basic Attack - Starfall
Attack the target, dealing Fusion DMG.
Dodge Counter
Press Normal Attack after a successful Dodge to attack the target, dealing Fusion DMG.

Lupa throws her Wildfire Banner at the target, dealing Fusion DMG and restoring 15 points of Wolflame. Mark the target for 8s. After performing Resonance Skill Shewolf's Hunt, Lupa can perform Feral Fang.
Can be performed in mid-air close to the ground.
- Hold Resonance Skill to leap into the air, then follow up with Basic Attack to cast Mid-air Attack Stage 1.
Resonance Skill - Feral Fang
Lupa presses on the target relentlessly, dealing Fusion DMG and restoring 15 points of Wolflame. The marked target takes 50% more DMG. If Resonance Skill - Feral Fang is not performed or Lupa is switched out, it enters cooldown.
Can be performed in mid-air close to the ground.

Wildfire Banner
Lupa's ATK is increased by 12% by 8s when performing the following actions:
- Casting Resonance Skill Feral Fang.
- Casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike.
- Casting Resonance Liberation Fire-Kissed Glory.
- Casting Dance With the Wolf and Dance With the Wolf - Climax.
Dance With the Wolf
When Wolfaith reaches 2 points, Resonance Skill is replaced with Dance With the Wolf. Performing Dance With the Wolf consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG).
Can be performed in mid-air close to the ground.
Dance With the Wolf - Climax
When Wolfaith reaches 2 points in the Burning Matchpoint state, Resonance Skill is replaced with Dance With the Wolf - Climax. Performing Dance With the Wolf - Climax consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG). Burning Matchpoint is removed when the skill ends.
Can be performed in mid-air close to the ground.
Set the Arena Ablaze
Within 5s after performing Dance With the Wolf or Dance With the Wolf - Climax, Lupa will remain on the field and back up the active Resonator when they perform Resonance Liberation, dealing Fusion DMG, considered Resonance Skill DMG. This effect can only be triggered once in the duration.
Wolf Flame
Lupa can hold up to 100 points of Wolflame.
- Restore Wolflame when Normal Attacks hit the target.
- Restore Wolflame while casting Resonance Skill.
Wolfaith
Lupa can hold up to 2 points of Wolfaith.
Wolfaith lasts for 10s. The duration is reset when Wolfaith is restored. At the end of its duration, each remaining point of Wolfaith becomes 50 points of Wolf Flame.
- Restore 1 points of Wolfaith when casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike.

Attack the target and deal Fusion DMG. Performing this attack consumes all Wolfaith and restores 100 points of Wolflame. The next Basic Attack or Resonance Skill performed shortly after will be replaced by Foebreaker.
Can be performed in mid-air close to the ground.
Performing Resonance Liberation strengthens all Resonators in the team. Within 35s:
- All Resonators in the team gain Pack Hunt effect.
- If the active Resonator is hit or launched into the air, they immediately recovers and is considered to have dodged the attack. Can be triggered up to 3 times.
Pack Hunt
Resonators with Pack Hunt gain an additional 6% DMG Bonus, which is non-stackable. When the active Resonator performs Intro Skill, Pack Hunt is enhanced, giving another 6% DMG Bonus to all Resonators in the team, up to a maximum of 18%.
If Lupa's Pack Hunt reaches its cap within its duration, she enters Wild Hunt and Intro Skill Nowhere to Run! becomes available. Wild Hunt can be triggered once per Pack Hunt.
Foebreaker
Consume all Wolflame to deal Fusion DMG and enter Burning Matchpoint state for 12s.
Burning Matchpoint
Normal Attacks restore 500% more Wolflame on hit. Cannot perform Resonance Skill Shewolf's Hunt and Resonance Skill Feral Fang in this state.

Attack the target, dealing Fusion DMG. Press Normal Attack following Intro Skill Try Focusing, Eh? to cast Mid-air Attack Stage 3.
Nowhere to Run!
When Lupa enters the Wild Hunt state, her next Intro Skill is replaced with Nowhere to Run!. Casting Nowhere to Run! removes the Pack Hunt and Glory effects on all Resonators in the team, dealing Fusion DMG (considered Resonance Liberation DMG).

The incoming Resonator will have their Fusion DMG Amplified by 20% and Basic Attack DMG Amplified by 25% for 14s or until the Resonator is switched out.
Skill Upgrade Materials
Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
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Resonance Chain

Performing Resonance Skill Fire-Kissed Glory recovers 10 Concerto Energy for Lupa and increases Lupa's Crit. Rate by 20% for 10s.
Dance With the Wolf - Climax is immune to interruption.

Performing Fire-Kissed Glory, Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike gives 20% Fusion DMG Bonus to all Resonators in the team for 30s, stacking up to 2 times.

The DMG Multiplier of Intro Skill Nowhere to Run! increases by 100%.
The effect of Resonance Liberation Glory is now updated as follows:
Casting Resonance Liberation Fire-Kissed Glory grants Glory. Attacks of all Resonators in the team ignore 15% Fusion RES for 35s.

The DMG Multiplier of Dance With the Wolf - Climax increases by 125%.

Performing Intro Skill Try Focusing, Eh? or Nowhere to Run! gives 15% Resonance Liberation DMG Bonus for 10s.

- The damage dealt by Forte Circuit Dance With the Wolf - Climax, Resonance Liberation Fire-Kissed Glory, and Intro Skill Nowhere to Run! ignores 30% of the target's DEF.
- Resonance Skill Feral Fang restores 100 points of Wolflame on hit, triggered once per 20s.
- Forte Circuit Dance With the Wolf is replaced with Dance With the Wolf - Climax. Dance With the Wolf - Climax can be performed when Lupa is not in Burning Matchpoint state.
- Casting Intro Skill Nowhere to Run! no longer ends Pack Hunt and Glory.
Skill Priority
Weapons
Echo set
Echo stat
More Info
Cherished Items

Ever since Lupa's parents severed ties with her, their faces began to blur from her memory.
What lingers is the way they used to reminisce about their days on Capitoline Hill, far from the small village she called home. They had once borne the name Silva, until they were cast out, shamed by defeat in the arena. From then on, their lives were marked by regret, hardship, and finger-pointing.
And yet, when they heard Lupa had won her first match, they still went to the blacksmith and had this medal forged, a gift to commemorate her victory.

This was one of many bouquets Lupa received in the arena. Bloodleaf Viburnum, the flower of Gladiators, a mark of victory and glory.
The first time she stepped into Colosseum Olymdos, she fought like a creature unleashed. Relentless. Instinctive. Wolf-like. The crowd gathered and roared. Applause crashed over her like waves, the lights above sharp and dizzying.
Only when she returned to the waiting room, the bouquet still in hand, did she hear herself laughing out loud.

The people of Septimont have a deep love for sculptures. They immortalize many things with that art. Gryphons, heroes, legends... and of course, the ever-lovable Echoes.
Lupa's favorite? Ta-da. Just one glance at those cheerful, chubby little things is enough to make her day. That's why she chose a pair of Ta-da figurines as a gift for her fellow warrior.
Captured mid-flap with their oversized ears and fearless charm, they look ready to charge into the arena, just like Lupa and PlayerName once did. That journey they shared remains one of her brightest memories.
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