Encore
Basic Information


Encore
A girl accompanied by one black and one white Wooly. Encore, consultant from the Black Shores, dreams of creating happy stories with candies, fairy tales, and her imagination.
Resonator's Stats
Resonator's stats per level
Stat | Lv 1 | Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 | Lv 90 |
---|---|---|---|---|---|---|---|---|
![]() | 841 | 2748.14 | 4726.25 | 5995.66 | 7264.98 | 8534.38 | 9803.79 | 10512.5 |
![]() | 34 | 113.94 | 196.74 | 250.89 | 305.04 | 350.7 | 396.35 | 425 |
![]() | 102 | 327.79 | 561.99 | 712.14 | 862.31 | 1012.46 | 1162.62 | 1246.66 |
Resonator's Graduation Stats

15000+

1800-2400+

1200+

115% - 125%

50% - 70%+

250% - 290%+

52% - 82%+
Level Upgrade Materials
Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 |
---|---|---|---|---|---|
|
Skills & Resonance Chains
Skills

Basic Attack
Encore performs up to 4 consecutive attacks, dealing Fusion DMG.
Basic Attack: Wooly Strike
After Basic Attack 4, press the Normal Attack button to attack the target, dealing Fusion DMG.
Heavy Attack
Encore consumes STA to attack the target, dealing Fusion DMG.
Mid-air Attack
Encore consumes STA to perform a Mid-Air Plunging Attack, dealing Fusion DMG.
Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Stage 1 DMG | 28.00% | 30.29% | 32.59% | 35.80% | 38.10% | 40.74% | 44.41% | 48.09% | 51.76% | 55.66% |
Stage 2 DMG | 33.30% | 36.03% | 38.76% | 42.58% | 45.31% | 48.45% | 52.82% | 57.19% | 61.56% | 66.20% |
Stage 3 DMG | 33.35%*2 | 36.08%*2 | 38.81%*2 | 42.64%*2 | 45.38%*2 | 48.52%*2 | 52.90%*2 | 57.27%*2 | 61.65%*2 | 66.30%*2 |
Stage 4 DMG | 19.25%*4 | 20.82%*4 | 22.40%*4 | 24.61%*4 | 26.19%*4 | 28.01%*4 | 30.53%*4 | 33.06%*4 | 35.58%*4 | 38.27%*4 |
Woolies Damage | 120.00% | 129.84% | 139.67% | 153.45% | 163.29% | 174.61% | 190.35% | 206.10% | 221.84% | 238.57% |
Heavy Attack DMG | 94.10% | 101.81% | 109.53% | 120.33% | 128.05% | 136.92% | 149.27% | 161.61% | 173.96% | 187.08% |
Mid-air Attack | 62.00% | 67.08% | 72.16% | 79.28% | 84.36% | 90.21% | 98.35% | 106.48% | 114.61% | 123.26% |
Dodge Counter DMG | 63.34%*2 | 68.54%*2 | 73.73%*2 | 81.01%*2 | 86.20%*2 | 92.18%*2 | 100.49%*2 | 108.80%*2 | 117.11%*2 | 125.94%*2 |
Heavy Attack STA Cost | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Mid-air Attack STA Cost | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |

Flaming Woolies
Encore summons Cloudy and Cosmos to attack with burning rays, dealing Fusion DMG.
Energetic Welcome
After casting Flaming Woolies, use Resonance Skill to perform Energetic Welcome, dealing Fusion DMG.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Flaming Woolies Damage | 38.53%*8 | 41.69%*8 | 44.85%*8 | 49.28%*8 | 52.44%*8 | 56.07%*8 | 61.13%*8 | 66.18%*8 | 71.24%*8 | 76.61%*8 |
Energetic Welcome Damage | 170.60% | 184.58% | 198.57% | 218.16% | 232.15% | 248.24% | 270.62% | 293.00% | 315.38% | 339.16% |
Cooldown | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Flaming Woolies Concerto Regen | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
Energetic Welcome Concerto Regen | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |

Heavy Attack: Cloudy Frenzy
When Encore's "Mayhem" is full, after casting a Heavy Attack, Encore will consume all "Mayhem" to enter the Mayhem state, reducing damage taken by 70%. Switching Characters does not interrupt the Mayhem state.
After the Mayhem state ends, Encore will cast Cloudy Frenzy, dealing Fusion DMG, considered as Resonance Liberation damage.
Heavy Attack: Cosmos Rupture
During Cosmos Rave, when casting Heavy Attack, if "Mayhem" is full, Encore will consume all "Mayhem" to enter Cosmos' Mayhem state, reducing damage taken by 70%. Switching Characters does not interrupt the Cosmos' Mayhem state.
After Cosmos' Mayhem state ends, Encore will cast Cosmos Rupture, dealing Fusion DMG, considered as Resonance Liberation DMG.
Mayhem
Encore can hold up to 100 "Mayhem".
When Normal Attack Wooly Attack hits a target, Encore restores "Mayhem".
When Resonance Skill Flaming Woolies hits a target, Encore restores "Mayhem".
When Resonance Skill Energetic Welcome hits a target, Encore restores "Mayhem".
When Intro Skill Woolies Helpers hits a target, Encore restores "Mayhem".
During the duration of Resonance Liberation Cosmos Rave, Encore restores "Mayhem" when hitting a target.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Cloudy Frenzy Damage | 168.00% | 181.77% | 195.55% | 214.83% | 228.61% | 244.45% | 266.49% | 288.53% | 310.58% | 334.00% |
Cosmos Rupture Damage | 23.35%*6+249.08% | 25.26%*6+269.51% | 27.18%*6+289.93% | 29.86%*6+318.53% | 31.77%*6+338.95% | 33.97%*6+362.44% | 37.04%*6+395.12% | 40.10%*6+427.80% | 43.17%*6+460.48% | 46.42%*6+495.21% |
Cloudy Frenzy Concerto Regen | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Cosmos Rupture Concerto Regen | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |

As Encore loses control, Cosmos breaks free and wreaks havoc on its surroundings.
Basic Attack: Cosmos - Frolicking
During Cosmos Rave, the Basic Attack is replaced with Cosmos - Frolicking, which performs up to 4 consecutive attacks, dealing Fusion DMG, considered as Basic Attack DMG.
Cosmos: Heavy Attack
During Cosmos Rave, the Heavy Attack is replaced with Cosmos - Heavy Attack, consuming STA to attack the target, dealing Fusion DMG, considered as Heavy Attack DMG.
Resonance Skill: Cosmos - Rampage
During Cosmos Rave, Flaming Woolies is replaced with Cosmos - Rampage, dealing Fusion DMG, considered as Resonance Skill DMG.
Cosmos: Dodge Counter
During Cosmos Rave, use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG, considered as Basic Attack DMG.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Cosmos: Frolicking Stage 1 DMG | 45.36%*2 | 49.08%*2 | 52.80%*2 | 58.01%*2 | 61.73%*2 | 66.01%*2 | 71.96%*2 | 77.91%*2 | 83.86%*2 | 90.18%*2 |
Cosmos: Frolicking Stage 2 DMG | 28.37%*3 | 30.70%*3 | 33.02%*3 | 36.28%*3 | 38.61%*3 | 41.28%*3 | 45.00%*3 | 48.72%*3 | 52.45%*3 | 56.40%*3 |
Cosmos: Frolicking Stage 3 DMG | 33.19%*4 | 35.92%*4 | 38.64%*4 | 42.45%*4 | 45.17%*4 | 48.30%*4 | 52.65%*4 | 57.01%*4 | 61.36%*4 | 65.99%*4 |
Stage 4 DMG | 97.59%*3 | 105.59%*3 | 113.59%*3 | 124.79%*3 | 132.79%*3 | 142.00%*3 | 154.80%*3 | 167.60%*3 | 180.40%*3 | 194.01%*3 |
Cosmos: Heavy Attack DMG | 109.44% | 118.42% | 127.39% | 139.96% | 148.93% | 159.25% | 173.61% | 187.97% | 202.32% | 217.58% |
Cosmos Rampage Damage | 31.85%*4 | 34.46%*4 | 37.07%*4 | 40.72%*4 | 43.34%*4 | 46.34%*4 | 50.52%*4 | 54.70%*4 | 58.88%*4 | 63.32%*4 |
Cosmos: Dodge Counter DMG | 33.19%*4 | 35.92%*4 | 38.64%*4 | 42.45%*4 | 45.17%*4 | 48.30%*4 | 52.65%*4 | 57.01%*4 | 61.36%*4 | 65.99%*4 |
Cosmos: Heavy Attack STA Cost | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Cosmos Rave Duration | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Cooldown | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 |
Cosmos Rampage Cooldown | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Resonance Cost | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 |
Concerto Regen | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |

Encore pounces at the enemies with Cosmos, dealing Fusion DMG.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 100.00% | 108.20% | 116.40% | 127.88% | 136.08% | 145.51% | 158.63% | 171.75% | 184.87% | 198.81% |
Concerto Regen | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |

Encore generates a Thermal Field centered around skill target, with a radius of 3m. Targets inside the Thermal Field are continuously burned, suffering Fusion DMG equal to 176.76% of Encore's ATK every 1.5s for 6s.
Skill Upgrade Materials
Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|
Resonance Chain

When Basic Attack hits a target, Encore's Fusion DMG Bonus is increased by 3%, stacking up to 4 time(s) for 6s.

Encore additionally restores 10 Resonance Energy when casting Basic Attack Wooly Strike or Resonance Skill Energetic Welcome. This can be triggered once every 10s.

The DMG multiplier of Heavy Attack Cloudy Frenzy and Heavy Attack Cosmos Rupture is increased by 40%.

Heavy Attack Cosmos Rupture increases the Fusion DMG Bonus of all team members by 20% for 30s.

Resonance Skill DMG Bonus is increased by 35%.

During Resonance Liberation Cosmos Rave, Encore gains 1 stack(s) of "Lost Lamb" every time she deals damage, each stack increasing her ATK by 5% for 10s, stacking up to 5 time(s).
Skill Priority
Quick Swap Variant





Hyper Carry Variant





Weapons
Yinlin's signature Rectifier that stands far above all other options currently in the game for Rectifier damage dealers, thanks to its unethical amount of CRIT RATE and generic damage boost on top of a reasonably easy to active ATK% boost.
Zhezhi's Signature weapon that is tailored for her and characters that deal a large amount of their damage through Basic Attacks. Characters that intend to use this weapon should also be able to frequently launch Resonance Skills - ideally every 6 seconds while fighting. As a baseline the weapon offers a tremendous 72% CRIT DMG main stat alongside an unconditional 12% ATK buff, all on top of its Basic Attack DMG buffing capabilities. When using any Resonance Skill, the wearer gains a stack granting 12% Basic Attack DMG for 6 seconds stackable up to 3 times. This effect isn't easy to keep active for characters that aren't Zhezhi but if you can it's a nice bonus. Upon casting an Outro, if the wearer has a full 3 stacks of the buff all of them will be consumed replacing the buff with a 52% Basic Attack DMG bonus for 27 seconds but only while that character remains off the field.
An excellent Rectifier, only in competition with some 4★ Weapons with multiple dupes. Offers high base ATK, ATK%, a good amount of Energy Regen to save at least 1 sub-stat on gear to be reallocated to better uses and a stackable Basic ATK DMG% bonus that ramps up as you use more and more Basics.
Outstanding generic Rectifier option, offering base CRIT RATE for excellent scaling but also an easily activatable and maintainable bonus ability granting ATK% after the wearer's Resonance Liberation is activated. Almost any character who can use CRIT RATE and ATK will be more than happy to have this weapon available only losing to 5★ options.
Despite this weapon being in direct competition with other F2P 4* options, this weapon is very solid for any ATK% scaling characters. The ATK% boost it provides when casting your Resonance Skill is great on most characters, and while the small energy generation it provides at the same time is more situational, it can be handy as well.
A good alternative 4★ Rectifier to Augment, offering an easy to maintain bonus ability granting ATK% after using an Intro skill and a good amount of ATK% as a main stat.
Echo set
Echo set 1

5pcs Set: Fusion DMG + 30% for 15s after releasing Resonance Skill.
The 5-pc Sonata Skill for Molten Rift increases Fusion DMG after using a Resonance Skill, which Encore will do a lot.
Transform into Nightmare: Inferno Rider and jump to attack enemies in front, dealing 405.00% Fusion DMG.
The Resonator with this Echo equipped in their main slot gains 12.00% Fusion DMG Bonus and 12.00% Resonance Skill DMG Bonus.
Hold Echo Skill to transform into Nightmare: Inferno Rider and enter Riding Mode. When exiting Riding Mode, deal 283.50% Fusion DMG to enemies in front.
CD: 25s.
Passively increases Encore's Fusion DMG and Resonance Skill DMG. No need to use Echo Skill to receive damage buff. Use Inferno Rider if you have no access to Rinascita yet.
Echo stat













Synergies & Team Formation
Synergies
Easily Encore's best overall partner, by far too. Super short field time and amazing 38% Basic Attack DMG Amplify on Outro that complement each other's few swap cancel windows perfectly (while far from necessary).
Complicated synergy, but Encore benefits from one of her Outro buffs (20% Fusion DMG) and they're both able to deal good damage on their own. Harder to play than Sanhua and overall less rewarding, but good nonetheless.
Similarly to Changli, Brant is a good option to consider for Dual DPS teams with Encore. Unlike Changli's Liberation DMG Amplify Outro Buff, Encore can utilize Brant's Skill DMG Amplify Outro buff on top of his general Fusion DMG Amplify, which makes the pair even stronger than the Changli version, also thanks to Brant's amazing personal damage.
One of the usual Healing Support options that can slot into any team. Super easy to use, provides amazing team-wide ATK% buffs and 15% DMG Amplify with one of the fastest rotations in the game.
Similar to Verina, a premium Healing Support option who can not only slot into any team, but also provide insane 12.5% Crit Rate, 25% Crit DMG, 25% ATK and 15% DMG Amplify buffs to your whole team. One of the best but also easy to use characters in the game.
Team Formation
Best Team (Main DPS)
Best Team (Dual DPS)
More Info
Cherished Items

The Wooly dolls are gifts from Mama. They always listen to Encore, and always stay by her side. The Woolies are not only Encore's emotional projection, but also important friends in her life.

Encore's specialty dish, made of purple coral from the Black Shores and carefully cooked with various ingredients. Encore always tries to make something new, and somehow, the flavor is surprisingly good. But the thing looks so horrible that it takes a lot of courage to try. Not even Aalto can handle it.

Aalto had added his own twist to this prank toy. It made its debut on one of Encore's birthdays, much to Camellya's disapproval of Aalto's taste in toys. At every Black Shores member's birthday party, Encore plays the recorded birthday song from this little toy as a small surprise. After all, unexpected and unpleasant surprises are a frequent occurrence on their adventures.
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