Aalto
Basic Information
Resonator's Stats
Resonator's stats per level
Stat | Lv 1 | Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 | Lv 90 |
---|---|---|---|---|---|---|---|---|
![]() | 788 | 2574.95 | 4428.4 | 5617.81 | 6807.14 | 7996.55 | 9185.95 | 9850 |
![]() | 21 | 70.37 | 121.52 | 154.96 | 188.41 | 216.61 | 244.8 | 262.5 |
![]() | 88 | 282.8 | 484.85 | 614.4 | 743.95 | 873.5 | 1003.04 | 1075.55 |
Resonator's Graduation Stats

14000+

1700 - 2000+

1000+

130% - 140%
Aalto's ultimate is essential for achieving his optimal Concerto rotation as such we recommend getting 130% - 140% Energy Regen so he'll have it every time you need it.

50% - 70%+

250% - 290%+

52% - 82%+
Level Upgrade Materials
Lv 20 | Lv 40 | Lv 50 | Lv 60 | Lv 70 | Lv 80 |
---|---|---|---|---|---|
|
Skills & Resonance Chains
Skills

Basic Attack
Aalto fires up to 5 consecutive shots, dealing Aero DMG. Basic Attack 4 will spread the "Mist" forward, which lasts for 1.5s.
Heavy Attack
Aalto enters the aiming state for a more powerful shot.
The aimed shot fired after charging finishes deals Aero DMG.
Mid-air Attack
Aalto consumes STA to perform consecutive shots at the target in mid-air, dealing Aero DMG.
Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Aero DMG.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Stage 1 DMG | 16% | 17.32% | 18.63% | 20.47% | 21.78% | 23.29% | 25.39% | 27.48% | 29.58% | 31.81% |
Stage 2 DMG | 26.67% | 28.86% | 31.04% | 34.11% | 36.29% | 38.81% | 42.31% | 45.8% | 49.3% | 53.02% |
Stage 3 DMG | 24%*2 | 25.97%*2 | 27.94%*2 | 30.7%*2 | 32.66%*2 | 34.93%*2 | 38.08%*2 | 41.22%*2 | 44.37%*2 | 47.72%*2 |
Stage 4 DMG | 25.34%*2 | 27.42%*2 | 29.49%*2 | 32.4%*2 | 34.48%*2 | 36.87%*2 | 40.19%*2 | 43.51%*2 | 46.84%*2 | 50.37%*2 |
Stage 5 DMG | 90.4% | 97.82% | 105.23% | 115.61% | 123.02% | 131.55% | 143.41% | 155.27% | 167.13% | 179.73% |
Mid-air Attack | 30% | 32.46% | 34.92% | 38.37% | 40.83% | 43.66% | 47.59% | 51.53% | 55.47% | 59.65% |
Aimed Shot Damage | 18.00% | 19.48% | 20.96% | 23.02% | 24.50% | 26.20% | 28.56% | 30.92% | 33.28% | 35.79% |
Fully Charged Aimed Shot Damage | 40.50% | 43.83% | 47.15% | 51.80% | 55.12% | 58.94% | 64.25% | 69.56% | 74.88% | 80.52% |
Dodge Counter DMG | 107.7% | 116.54% | 125.37% | 137.73% | 146.56% | 156.72% | 170.85% | 184.98% | 199.11% | 214.12% |
Mid-air Attack STA Cost | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |

Mist Avatar
Casts "Mist" and 1 "Mist Avatar(s)" to taunt the surrounding targets. The avatars inherit a portion of Aalto's HP and generate 6 Mist Bullets around them, dealing Aero DMG.
Mist Bullets
Deals Aero DMG, considered as Resonance Skill DMG.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Mist Bullet Damage | 30% | 32.46% | 34.92% | 38.37% | 40.83% | 43.66% | 47.59% | 51.53% | 55.47% | 59.65% |
Mist Avatar HP | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Mist Avatar Duration | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
Cooldown | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Concerto Regen | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |

When Aalto passes through "Mist" or "Gate of Quandary", he enters the Mistcloak Dash.
Mistcloak Dash
-Movement speed increased;
-During this period, "Mist Drops" are continuously consumed, and for each 1 "Mist Drop" consumed, 1 Mist Bullet(s) is generated.
Mist Drops
Aalto can hold up to 6 "Mist Drops".
When Basic Attack or Mid-air Attack passes through "Mist" and hits the target, 1 "Mist Drop" is recovered.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Mist Bullet DMG | 30% | 32.46% | 34.92% | 38.37% | 40.83% | 43.66% | 47.59% | 51.53% | 55.47% | 59.65% |
Movement Speed Increase | 40% | 40% | 40% | 40% | 40% | 40% | 40% | 40% | 40% | 40% |

Generate a "Gate of Quandary" in front, dealing Aero DMG. When bullets pass through the "Gate of Quandary", they deal increased DMG. "Gate of Quandary" lasts for 10s.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 200% | 216.4% | 232.8% | 255.76% | 272.16% | 291.02% | 317.26% | 343.5% | 369.74% | 397.62% |
Gate Of Quandary ATK Increase | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% |
Cooldown | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
Resonance Cost | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 |
Concerto Regen | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |

Aalto shows up out of thin air to perform rapid continuous shooting, dealing Aero DMG.
Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 33.34%*3 | 36.07%*3 | 38.8%*3 | 42.63%*3 | 45.36%*3 | 48.51%*3 | 52.88%*3 | 57.25%*3 | 61.63%*3 | 66.27%*3 |
Concerto Regen | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |

The incoming Resonator has their Aero DMG Amplified by 23% for 14s or until they are switched out.
Skill Upgrade Materials
Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
---|---|---|---|---|---|---|---|---|
Resonance Chain

The cooldown of Resonance Skill Shift Trick is reduced by 4s.

"Mist Avatar" inherits 100% more HP from Aalto. When Aalto attacks targets taunted by the "Mist Avatar(s)", his ATK is increased by 15%.

When Aalto's Basic Attack or Mid-air Attack passes through the Mist, 2 more bullets will be generated, dealing 50% of the DMG of Basic Attack or Mid-air Attack.

The damage of Resonance Skill Mist Bullets is increased by 30%; Aalto receives 30% less DMG in his Forte Circuit Mistcloak Dash state.

In the Forte Circuit Mistcloak Dash state, Aalto's Aero DMG Bonus is increased by 25% for 6s.

Resonance Liberation Flower in the Mist now additionally increases Crit. Rate by 8%. When Aalto's Heavy Attack passes through the "Gate of Quandary", the damage dealt is additionally increased by 50%.
Skill Priority





Weapons
Incredibly potent option offering main stat CRIT RATE, great base damage and a good amount of energy recharge allowing for sub stats to be used elsewhere. Also offers a supportive ability granting the next character to switch in an ATK boost granting it extra value for Hybrid and Support characters.
Gun usable by all resonators, offering good bonuses to ATK but reliant on dodging 3 times initially (with continual dodges after that). Should only be used by those willing to perform dodges at the start of their rotation and consistently after. Calculations assume you perform dodges as soon as possible and maintain the buff.
While in competition with other F2P 4* options, the buff uptime on this weapon is one of the most consistent and reliable for ATK scaling pistol DPS characters. The ATK% boost it provides when casting your Resonance Skill is great on most characters, and while the small energy generation it provides at the same time is more situational, it can be handy as well.
Generic gun option usable by all characters but with a significant ramp-up time on its bonus. Also requires the player not to be hit in order to extract full value. If you do get hit this weapon will fall behind (calculations assume you don't get hit once).
Powerful Gun option for Resonance Skill focused damage characters, but with a heavy conditional required for activation. Grants solid base damage and ATK% via main stats. Also offers an incredibly potent stackable Resonance Skill DMG% bonus that requires the users consistently use Basic Attacks to maintain.
Strong gun option for resonators that deal primarily Resonance Skill DMG with little to no conditions to worry about, thanks to its effect being tied to Intro skills. Grants a Resonance Skill DMG bonus that lasts for 15 seconds on using Intro - long enough for most Main DPS to finish their burst window making this a strong consistent option.
Echo set
Echo set 1

5pcs Set: Upon using Outro Skill, increases the ATK of the next Resonator by 22.5% for 15s.
Moonlit Clouds generally increases Aalto's Energy Regen capabilities as well as increases the ATK of the next character that switches in after Aalto's Outro Skill.
Transform into Impermanence Heron to fly up and smack down, dealing 310.56% Havoc DMG.
Long press to stay as Impermanence Heron and continuously spit flames, each attack dealing 55.73% Havoc DMG.
Once the initial attack lands on any enemy, the current character regains 10 Resonance Energy. If the current character uses their Outro Skill within the next 15s, the next character's damage dealt will be boosted by 12% for 15s.
CD: 20s
Restores Aalto's Resonance Energy so he can cast his Ultimate more. Increases the next character's DMG dealt, good for a semi-support role for Aalto.
Echo set 2


2pcs Set: Energy Regen + 10%.
2pcs Set: Aero DMG + 10%.
A mix of Moonlit Clouds and Sierra Gale is also a good choice since Aalto deals Aero DMG and also needs some Energy Recharge for less Ultimate downtime.
Summon a Nightmare: Feilian Beringal to attack enemies, dealing 164.16% Aero DMG. The remaining Whirlwind Beam will continuously attack surrounding enemies up to 5 times, each dealing 21.89% Aero DMG.
The Resonator with this Echo equipped in their main slot gains 12.00% Aero DMG Bonus and 12.00% Heavy Attack DMG Bonus.
CD: 20s.
A good echo for Aalto, perfect for just dealing damage when needed. Use Feillian Beringal if you don't have access to Rinascita yet.
Echo stat














Synergies & Team Formation
Synergies
Easily the best option to support Main DPS Aalto, sporting a 38% Basic Attack DMG Amplify on her Outro - his main damage type - which she accesses extremely quickly. Super easy and efficient - just slot her in on the Moonlit Clouds set, use her most important skills, and you're good to go.
Aalto's main (and really only) DPS option to support if you're playing him as a Hybrid. Amazing Aero DMG dealer who benefits a great amount from Aalto's Outro skill, which amplifies all Aero DMG by 23%. Note that Mortefi is a stronger option though.
One of the usual Healing Support options that can slot into any team. Super easy to use, provides amazing team-wide ATK% buffs and 15% DMG Amplify with one of the fastest rotations in the game.
Similar to Verina, a premium Healing Support option who can not only slot into any team, but also provide insane 12.5% Crit Rate, 25% Crit DMG, 25% ATK and 15% DMG Amplify buffs to your whole team. One of the best but also easy to use characters in the game.
Team Formation
Main DPS
Hybrid
More Info
Cherished Items

A seemingly inconspicuous bone flute that is, in fact, a tape recorder that Aalto has owned since he was a child. Aalto carries it with him on various occasions, and this small device has gathered a substantial amount of valuable intelligence for him.

Aalto is a master at building connections and gathering information. He sees everyone as a potential asset in his intelligence network, making business cards highly valued. True friends are rare, but Aalto knows the key to success lies in knowing more people.

A retro-style gaming console. This console may only offer simple, old-school pixel games, but it ignited the competitive spirit within Aalto and Encore. Both of them have been trying to seize every opportunity to secretly play and outdo each other's high scores on the console. However, for Aalto, the greatest joy comes from having his own records surpassed.
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